Dungeons Dungeons: Common Area

Discussion in 'Roleplaying Games' started by Dungeons, Dec 9, 2016.

  1. Kuma Desu

    Kuma Desu Holy Architect | Defender of Children | Clozdark's

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    If you moan on a boss, I'll make it as a normal mob, since I don't know the exp. If only you had tested in the HC, you would have a chance of 1/10 :)
     
    fluffymigs likes this.
  2. Kuma Desu

    Kuma Desu Holy Architect | Defender of Children | Clozdark's

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    I'm still crying over the no mag increase for being a boss...
    My mag is too low to help my bosses, they could give at least a +3 or +4, but the Bosses status are too overpowered giving luck.
     
  3. Blankdom

    Blankdom Unknown

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    ....It's dependent on your level!!!!! Meaning it'd have countered his.

    Pesshhh, your bosses don't need no Mag -.- Mine need all the Mag it can get, as well as skill use, since my stats are poor.
     
  4. Kuma Desu

    Kuma Desu Holy Architect | Defender of Children | Clozdark's

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    It's level*3 - exp, since the exp isn't know, I'd move on easily giving the boss up.
    Depends on the roll, ofc
     
  5. Kuma Desu

    Kuma Desu Holy Architect | Defender of Children | Clozdark's

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    Wait, you got a mag based boss?
    Sounds rough... they're pretty usefull with the skill and all, but overall...
     
  6. Blankdom

    Blankdom Unknown

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    Ugh, wonder if the DM is suppose to know. Don't think so, since after 9 bosses, you still don't know orz, I'm just going to say bosses can't be tamed, till one of the promoted GMs says otherwise XD

    Going to.
     
    Last edited: Jan 18, 2017
  7. fluffymigs

    fluffymigs Balthazzar's Husband/Owner

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    *cough* Thunder Mountain
     
  8. Blankdom

    Blankdom Unknown

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    lol, oh yeah, didn't he kill a boss? Wonder if he can command his undeads to use their skills... orz would be way OP if he can.
    - Think I might just suicide and become an Off-Ment instead.
     
  9. Kuma Desu

    Kuma Desu Holy Architect | Defender of Children | Clozdark's

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    I think the exp surpasses the chance to tame any boss, assuming that exp by killing a boss is high like this. But taming a spider or a goblin should not be a problem. Ofc, the RNG has to help.
    If we follow the same system for exp and DP, he would have 5% to tame spiders and 2% to tame goblins.
    Difficult, but not impossible!
     
  10. Blankdom

    Blankdom Unknown

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    From what I wrote down, Evil_Ginger's mercenary stats, Goblins give 25 Exp, so he'd have a negative 13% chance of taming it, so I doubt he'd be able to tame a spider too, since DP=/=Exp.
     
  11. Kuma Desu

    Kuma Desu Holy Architect | Defender of Children | Clozdark's

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    Wow, if spiders give more than 12 exp, I may buy some to atract attention!
     
  12. Blankdom

    Blankdom Unknown

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    Would probably, since 100 DP=25 exp, and spiders cost 75 DP
     
  13. Kuma Desu

    Kuma Desu Holy Architect | Defender of Children | Clozdark's

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    Wait... I think I have other theory about the exp, I supose...
    If 100 DP = 25 EXP, and 5 DP = 1,25 EXP, thus 1 EXP, then maybe the calc can be DP/4 = EXP.
    Probably not, but it would mean a spider gives 18 EXP...
     
  14. SpearOfLies

    SpearOfLies [Lucky Dad][Has a lovely daughter]

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    Spiders suck.
     
  15. Kuma Desu

    Kuma Desu Holy Architect | Defender of Children | Clozdark's

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    Ok, so I think (and hope) this is the last post of this series~ Before all else, the disclaimer.

    The following content is not to be taken seriously.

    First of, I just wanted to post something related to that ranking system I made half assedly.
    Basically, the ranks are to show to newcomers(they don't really exist) or uninformed people about some monsters that they never faced before, what they can fight, and what they can't.

    You will lose to a monster two or more ranks above you;
    You can win, with grave injuries and relying on luck, against a monster one rank above;
    You can win against a monster of your rank relying on skill;
    You will win against a monster one rank bellow you with minor injuries;
    You will win against a monster two ranks bellow with no injuries at all.

    Still wacking my head to make the Skill ranking system, but it'll probably work like the Noble Phantasm's Ranking system.
    Also, Thunder is the higher ranked non-GM player, being a Low Rank E!

    Now to the things:

    First of, about rewards. Ok, we have the 10% reward, but when you think about dungeons, you think about chests, and when you think about chests, you think about coins!
    But, the curency we use is a soul curency, tied to our souls, so no money in the chests... sad.

    But, but, wait! There may be a way! What if you find a chest filled with coins, but they didn't worth nothing? Strange, no? Wait, I have to talk my whole idea~
    These coins would be worthless as coins, and would just be... almost trash. But, wait! When I offered them to the gods, I got DP in return?!

    Basically, my idea was of curency with no value in the coin form, but can be converted to DP after exiting the dungeon, to increase the dungeon feeling and all.
    They would take space in the bag, but there could be an item like a coin puch. You can attach it to your belt and it can only be used for coins, having a 15~20 capacity.
    And the coins could work like:
    1 DP > 1 Copper coin
    10 DP > 1 Bronze Coin
    100 DP > 1 Silver coin
    1000 DP > 1 Gold Coin

    Or they can have also some thematic coins for special dungeons, like an rusty coin or ancient coin.

    They would be just items to be made in DP, bought in the shop.

    The exp only from killing monsters is a bit...
    I think that a proper quest system would be more than welcome, but in-dungeon quest are also a thing.
    A modifier for this would be good too, allowing the DM to create a side quest that gives exp (a fixed amount), and can be divided into easy quests, normal quests or hard quests, changing just the DP price and the exp gain, the contents of the quest being free to the DM.
     
    Chocol8, Zone Q11, Carm and 1 other person like this.
  16. Kuma Desu

    Kuma Desu Holy Architect | Defender of Children | Clozdark's

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    I don't really think so... but it may be because my only spider is too overpowered...
     
  17. SpearOfLies

    SpearOfLies [Lucky Dad][Has a lovely daughter]

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    Because your is a boss. If someone really want buy a good monster, rat boss is a way better and cheaper than spider.
     
  18. Kuma Desu

    Kuma Desu Holy Architect | Defender of Children | Clozdark's

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    But rat bosses are, unerspectly, more suited to be mag bosses, thus Ice and Fire variants.
    Bat Bosses are high in the Agi, Att and HP, so they're better and of the same cost.
     
  19. Kuma Desu

    Kuma Desu Holy Architect | Defender of Children | Clozdark's

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    Thinking now, It would be a good to have something like elite monsters...
    Something like mid bosses.
    They would have the bosses bonus, minus the luck bonus and the owner modifier...
     
  20. SpearOfLies

    SpearOfLies [Lucky Dad][Has a lovely daughter]

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    Buy a spider and you will understand why I said they suck.