Setting Up The PSPSDK In 2018: What's Changed?

  • This message has been removed from public view.

Author

crimsonwolf8439

My generation has come and gone..., Male
Messages:
321
Likes:
1,613
Points:
198
Blog Posts:
1
Back in 2009, the PSP homebrew development scene was flourishing like crazy. Everybody and anybody had a Playstation Portable and they were all the rage. People were figuring out new exploits and making new programs that let them do an increasing number of things the homebrew community had never seen before. At least, I'm told it was like that.

Fast forward 8 years to when I'm writing this post on a cold, dreary day at the beginning of winter 2018 and nearly nobody has any recollection of those glorious days. (Or maybe I'm just too young to have been truly immersed in the scene?) Either way, I found myself staring at me old gizmo a few months back, reminising about the hours I'd spent desperately trying to not get myself killed in Ratatouille or trying to figure out why crashing into blank walls in Burnout was so addictive. In the few years between the transition from a child to the socially awkward, bumbling teenager that I now am, I had somehow managed to scrap together a piece-meal knowledge in programming and thought myself ready to take on an ancient console. I wanted to explore what I could do with my device, see what wonders it now held for me at a different age.

Obviously, I was not experienced enough in programming, nor had the ensuing years of weathering on the community done anything to update the knowledge that was publicly available. So, I tinkered for a few frustrating weeks and came up with this little post on how to install and hotfix the PSPSDK in 2018.

The rest of this blog can be found at: https://thetwinseraphs.wordpress.com/2018/03/08/setting-up-the-pspsdk-in-2018-whats-changed/

Ema_non and Clozdark like this.

Comments

    1. crimsonwolf8439 Mar 10, 2018
      @Clozdark kind of. It assumes you already attempted to tinker with the sdk as well as the tutorials on the website. It's basically more about fixing and patching the sdk to be usable in 2018 for those who are new. I know it isn't a much of a general market but it's easier for people to see the post and get help on a popular forum like this.
    2. Clozdark Mar 9, 2018
      Soo...in nutshell this blog is to people who want to develop psp game? The old one?
      crimsonwolf8439 likes this.
    3. MasterCuddler Mar 9, 2018
      AliceShiki likes this.
    4. AliceShiki Mar 8, 2018
      MasterCuddler likes this.
    5. MasterCuddler Mar 8, 2018
      Never had one
      AliceShiki likes this.
    6. AliceShiki Mar 8, 2018
      I'm a nobody... :blobsad::blobsad::blobsad: