Add 165 DP where zone buy my 11 slime jelly for 15 each.. my slimes was already deducted but zone forget to add 165
Oh nvm, Zone apparently actually forgot to add it I was checking the notes and saw it there, but he forgot to actually put it in the calculation By the time i checked, he already fixed it though
### Dungeon Card - Rank 1 ### Name: Leanan Sidhe Job: <Crafter> Skill Tree: <Offensive Physical> Level: 0 (0/10) Rank: 1 HP: 30 MP: 30 ATK: 9 + 1 = 10 DEF: 4 + 1 = 5 AGI: 7 + 1 + 6 = 14 INT: 3 + 3 = 6 WIS: 3 + 2 + 3 + 2 = 10 Attack Element: None. Elemental Weakness: None. Elemental Resistance: None. Skills: > Heavy Blow {Level 3}: Attack that deals +5 damage [4 MP] > Decapitate {Level 3}: Wind Element Attack that ignores Defense [4 MP] > Water Cleave {Level 3}: Cold Element Attack that hits 5 targets. [10 MP] Inventory: (4/10) > Plank (+3 ATK) > Rusty Bow (+1 ATK, +3 AGI) > R0T2 Apprentice's Boots (+3 INT, +3 WIS, -3 ATK) > R0T1 Apprentice Staff (+6 INT, +6 WIS) Equipment: Main Hand: R0T2 Lizard Bow (+2 WIS, +6 AGI) Off Hand: Rusty Arrows (+1 ATK, +1 AGI) Head: ROT2 Rat Hood (+3 WIS) Body: R0T1 Stone Plate (+1 DEF, +2 WIS) Hands: R0T2 Apprentice's Gloves (+3 INT) Feet: ### Comments ### Now time to get rid of all WIS Items for Attack Items and get a proper Sword or something.
Name: Asher Job: Colloctor Skill Tree: Offensive Physical Level: 0 (0/10) Rank: 1 [Base stats] + [Stat points] + [Equipments] HP: 30 MP: 30 ATK: 8 + 2 = 10 DEF: 6 AGI: 7 + 10 = 17 INT: 6 + 2 = 8 WIS: 6+ 5 = 11 Attack Element: None. Elemental Weakness: None. Elemental Resistance: None. Skills: - Heavy Blow (level 3): Attack that deals +5 damage. Cost 4 MP - Decapitate (Level 3): Wind Element Attack that Ignores Defense. Costs 4 MP - Water Cleave (Level 2): Cold Element Attack that hits 4 targets. Costs 9 MP Remaining Skill Points: 1 Equipment: Main Hand: T2 Lizard Bow (+2 WIS, +6 AGI) Off Hand: T1 Tin Arrow (+2 ATK, +3 AGI) Head: T2 Rat Hood (+3 WIS) Body: Hands: T1 Apprentice's Gloves (+2 INT) Feet: T0 Lizard Boots (+1 AGI) Spoiler: Inventory: (0/10) - - - - - - - - - -
Name: Sol Job: Collector Skill Tree: Defensive Physical Level: 0 (0/10) Rank: 0 HP: 10 MP: 10 ATK: 2 DEF: 7 AGI: 5 INT: 2 WIS: 4 Attack Element: None. Elemental Weakness: None. Elemental Resistance: None. Skills: - Guard Punch Lv0 Attack that deals -4 Damage. You gain +4 DEF. Lasts 2 turns. (Stacks) Inventory: (0/10) - - - - - - - - - - Equipment: Main Hand: Plank (+3 ATK) Off Hand: Head: Body: Hands: Feet: Spend all skill point to Iron Skin to Parry. Spend all stats point to Def. Self-confirm.
Name: Wold Job: Apothecary Skill Tree: Defensive Magical Level: 0 (0/10) Rank: 0 HP: 10 MP: 10 ATK: 6 (+3) = 9 DEF: 5 AGI: 4 INT: 3 WIS: 1 Attack Element: None. Elemental Weakness: None. Elemental Resistance: None. Spoiler: Skills Seal (7 MP): Spell that seals a target of your choice, making it unable to use and unaffected by all attacks/skills/effects (A sealed ally can still use Items though). Lasts 1 turn. Spoiler: Inventory Spoiler: Equipment Main Hand: Plank (+3 ATK) Off Hand: Head: Body: Hands: Feet:
I've told you this in discord a few times now, but... Until you spend your two bonus stat points, I can't start your tutorial.