- May 23, 2000 (Age: 18)
- Where you aren't.
「Treetarou」「Reverse Trap」「Ninja」, Male, 18, from Where you aren't.
Alright, who bought me a grave instead of a skull? Oct 7, 2018
- Fossil was last seen:
- Viewing thread WALL-E MAFIA: Rogue Robots - Day 1 Has Begun!, Oct 16, 2018 at 9:54 PM
- May 23, 2000 (Age: 18)
- Where you aren't.
Faith in Humanity: -666
Mental State: Should be in an asylum
Personality: Sarcastic, witty?, funny?, intelligent, crazy, insane, procrastinator, sadistic
Favorite Band: Mili
I'm also a bit of a lurker as I tend to drift in and out of being a part of a community, so expect my presence to be the same.
But in all seriousness, these are my (current?) favorite novels:
1. Mahouka Koukou no Rettousei (Will never change)
2. Arifureta (Will never change)
3/4: Against the Gods / Everyone Else is a Returnee
5/6. Tilea's Worries / Death March (Comedy is golden)
Signature"If everyone in the world is crazy, and you are being called crazy by everyone in the world, does that make you normal or a psychopath?"
Physical Status: Ongoing Dehydration
Mental Status: Mostly Insane - Probably
Faith in Humanity: -3837 and Dropping
Personality: Procrastinating Sadist with Standards
Currently Procrastinating: Procrastination
Old Titles: ~Procrastinator: I’ll Find a Better Title Later~, Page Master, King of Squirrels, Aliceshiki’s Punching BallGiven Name/Title: Fossil
Job/Class: Hell Magician, Skeletal Samurai
Weapon: Iron Katana, Magic
No Sensory Organs: Has none of the organs required for the basic senses. Relies on magic to accomplish them. This allowsthe user to increase and decrease the sensitivity for each sense. It also means that magic is constantly being consumed.
Reformation: Can reform bones from powder and bones automatically fly back to their rightful place. Consumes tremendous amounts of magic when activated.
Skeletal Being: Cannot equip equipment. Can only rely on blacksmithing skills to forge better bones that can be replaced.
Basic Blacksmithing: Can make basic weapons at the moment. Learned to make bones tougher instead of forging better weapons.
Darksteel Bones: Bones are nearly indestructible. However, they can still be melted and the body is still susceptible to magic damage. Is also slower due to the weight of the darksteel.
Basic Swordsmanship: Has scratched the surface of using the sword. Can occasionally perform a parry and occasionally dodge.
Basic Magic: Knows the bare minimum of magic to keep the body intact. Can also perform basic fire spells.
Hell Alignment: Has a natural affinity with anything related to Hell, as well as a natural boost in abilities against those of the Holy attribute. Takes minimal damage from Hell, Death, and Dark aligned creatures. Deals little to no damage against said creatures as well. Deals massive damage to Holy, Light, Life, and Heaven aligned creatures. Takes massive damage from creatures of the Holy, Light, Life, and Heaven alignment.
Note: Anything “living” is considered to have the Life alignment.Hell Magic: Granted to those who are frequent visitors of Hell, also those that belong there. Allows one to summon the blue flames of Satan for a short period of time depending on their skill level. Very taxing on magic capacity.
Death Magic: Granted to those who are friends with death. Can be used once per day to instantly kill someone. Said someone is then brought back to life at an unspecified time that depends on the user’s magic capacity. Using it more than once per day can have drastic consequences if the user is not powerful enough.
Light Magic: Learned to cover up his weakness. Acquired little mastery. Can only make a small light at the moment after using up most of the casters magic reserves.
Chaos: Copies a skill from his comrades or opponents. This skill has a 0.1% chance of activating. This is dictated by a random number generator with the chosen number of 13 for activation. The target skill and skill-owner are also chosen at random.
Adventurer Rank: E
Missions Completed: 0
Missions Failed: 0
Inventory: Death’s contact number
Gold: 0Name: Blaiz
Appearance: Blaiz is a dragonkin that looks predominantly human. His scales are black, and his hair is red. His hairstyle is a short military cut. He has gray irises with golden pupils. The only places that are covered in scales are his forearms, legs, tail, and wings. To make up for this, his skin is much more sturdy. He is constantly wearing his white tunic and his black cloak.
Personality: Blaiz is a mischief maker that loves to explore. Why? Because he can fly over most of the traps! He also has a strong sense of justice...when it's someone else who's being unjust. He doesn't care if it's himself.
Equipment: Black Robe, Army Boots, White Tunic, Black Trousers, Staff of Spatial Flames, Sword of Temporal Distortion, Fiery Resolve Ring, Ramidreju’s Grace
Inventory: Map of Novellias, Map of Nyllia, Flying Broom, Katara Potion, Asthenia Potion
Money: 160 Merits, 200 Event Currency
Specialty: Fire magic, decent at space and time magic
Magical Origin: Fire
Spells: Alternate Dimension Storage, Slow, Teleportation, Inferno, Summon Flame Elemental
Backstory: Was forced to graduate from magic school early due to irritating too many of the students. The teachers enjoyed his presence, though. Blaiz was then forced to wander away from his home village after it was attacked by angels. He has now traveled to the land of Novellias Foruim so that he could lay low while gathering strength to enact revenge! Or not. His true motive is to meet new races. Blaiz currently lacks skill but makes up for it with his equipment.Alternate Dimension Storage: Misc-Type
Provides the user with another dimension to store their items in. Size depends on the user’s affinity with space-time magic. Time is frozen in the alternate dimension. Current size is ten cubic meters.
Can slow down the user’s perception of reality to react faster. Can also be used to slow down the actions of an enemy. Can be used indefinitely as long as the user is not using another magic or is hit with another magic. Takes an hour to cast on self, five seconds for usage on an enemy. Slow can only be used on enemies within five meters of the caster. (Casting time and range can be improved upon)
Can teleport to anywhere within eyesight with a five-second casting time. Can teleport anywhere the user has been previously with a casting time of one minute. Also teleports people that are touching the user. (Casting time can be improved upon)
Costs a lot of mana. Short-range teleportation is very inefficient and is made even more inefficient by the use of magic crystals. Is more efficient via long distances and by using a magic array. The efficiency also changes as the caster grows more familiar with the spell and closer to the Space affinity.
Sprays fire in a conic pattern twenty meters In any direction from the user. Can also target enemies that are further away and rain fire directly on them. Casting time is instant. (Power and range can be increased)
Summon Flame Elemental: Summon-Type
Summons a flame Elemental that has the appearance of a loli. The loli can use low ranking fire spells with decent power. There is no casting time since the user keeps the Elemental permanently summoned. In the event she dies, the user can summon her again at the top of a volcano. The elemental’s power increases as the user’s affinity to fire increases.
Infernal Time: Offensive-Type
Twice as powerful as Inferno, consumes 50% more mana is as it as well, and can be casted only once every five minutes. Is also only able to be used on one opponent at a time. Best used for a finishing blow. No casting time, and it does not interrupt Slow.
Swift Flames: Offensive-Type
This is basically the flire equivalent of a flash freeze. It has half the range and power of Inferno, but still can individually target enemies over long distances. Since the flames get extinguished so quickly, it can't burn anything to pile of ashes. The benefit to this spell is that it doesn't interrupt Slow.
Domain of the Frozen Flame: Domain-Type
One with time I am not, nor with the flames that burn within me. Space fills my being, yet it brings about no spark. Freezing time only brings me closer to my cinders, yet speeding it up makes me freeze in space. All are connected, all are equal. Come into being, Domain of the Frozen Flame!
Ruby's Grace: Support-Type
Tendrils of fire that can secure an enemy in place, melt ice, grab hold of objects, and other useful things. Takes a lot of finesse and concentration currently so the caster can't control more than three. Only one if he wants to use another spell. No conflict with Slow as of yet.
Takes a massive amount of mana to keep going, so much that Blaiz is unable to use it without fainting instantaneously at the moment. Perhaps there's room for improvement? Either way, that can only be found out when the dragonkin has enough mana to support for a minute. The current range is a ten-meter radius from Blaiz. It's only known effects, taken from Ruby's personal account of the day, is that everything bursts into ethereal flames that do no damage. Everything also seems to slow down besides the caster. Maybe in the future he can include his allies? Needs to be chanted before use at the moment. Chanting takes 30 seconds. This spell doesn't interrupt Slow.