Just create a character/class and the game itself probably wont be ongoing until the weekend I believe. @Nimbus will go over your class/skills and see how balanced it is.
Code: Name: Lapin Angelique Job: Juggler Lvl: 1 HP: 100 MP: 20 Base ATK: 15 (+4) Base DEF: 10 (+1) Weapon: ATK + 5 Armour: DEF + 5 Skill: Throw knife: - 0.8 x ATK, 40% chance to disable target for two turns. - CD: 2 Double action (LV 5): - act twice this turn. - CD: 2
Can you give me a format or a rundown of an average stat sheet? Since I don't know whether I can make it op or not, if it's the latter, what is the limit. Thank you.
If too lazy to read....based on what I saw, correct me if wrong @Nimbus Health and MP totals 100-150 ATK, MATK, DEF(merge with MDEF) total up to 25 max equipment is basic (see others) 2 skills, balanced. not too OP(see others) Stat growth: 10 for HP/MP (example: +5HP +5MP) 5 for ATK, DEF, MATK (example: +3ATK +1DEF +1MATK).
Name: Teddy Wonka Job: Businessman Lvl: 1 HP: 10 MP: None Base ATK: 1 Base DEF: 1 Weapon: None Armour: None Clothes: Business suit with a cane and a magician's hat (like my profile pic) Skills: Profit(Passive): - 25% more profit Haggling (Passive) Lvl 1/10 - 10% chance for successful haggle -Hiring (Active) Lvl 3/10 - Able to hire people to protect you and your property (Current expense: 3 gold/day for 3 bodyguards) -High Quality Products (Passive) Lvl 5/10 - Any owned goods will become high quality goods (Current: Raises the items or goods rarity by 5) - Free Chocolates (Passive) Lvl 3/10 - Free chocolates every 30 hours. (Current: 30 chocolates for 30 hours) - Chocolate heals and recovers HP and MP by 10% x current LVL in 10 seconds. Consumption side effect: % Chance to have Abnormal status of tooth decay that slows movement speed for 10% to 50 % depending on user's Lvl
hey @Nimbus, if you only need random number generator, or dice roll generator, If I remembered right you can ask tony to set up a thread like [use search term 'kanye west' and 'satan'], a forum extension by xenforo for roleplaying needs (dice roll, RNG), with easy set up (if I remembered right).
Can I join? Code: Name: SpearOfLies Job: chemist Lvl:1 Hp: 70 Mp: 70 Base Atk: 10 (+2) Base Def: 10 (+2) Weapon: Atk +5 Equip: Def +5 Skill: Medical treatment: Heal 30hp - CD: 1 Acid: target -15 Atk -5 Def for three turn - Hit rate: 80% - Mp: 10 - CD: 2
To get the dice rolls here? It might require some work from him to get it to respond to all the commands.
No cost. I took lot of time decide if have percentage heal skill with cost or fix amount heal no cost. Percentage heal is power full if have high hp tank but we havent a good tank, fix amount maybe is powerful at start(well if it heal 4 times it will heal 120 hp but water mage with same amount turn do 135 hp so is already higher) but more level we get less usefull it will be. Then why I choose that? Because my character isn't healer, he is damage controller. He buff and debuff and a little heal to decide who survive a little more. Well, for damage controller dont need heal but I can create something for level 1 character without be to OP or useless. I more bother if Acid it too powerful or not. If this character fight against one goblin he will perish because do no damage even with Acid help and easy die because medical treatment can only block normal attack damage but agaist skill he take more damage than his healing. He is very support type character.