Game Sign Up Magic Association - Registration Thread

Discussion in 'Community Games' started by The Everdistant Utopia, Jan 12, 2018.

  1. Jinnai.l

    Jinnai.l The Jerkaiser, Ruler of 108th dimension,Jinny

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    Roger that. I have the concept but apparently I have to narrow down the power plus scale back the uniqueness bit (I may point out that he never found a book. The book is basically his mana heart, so technically his ability is directly tied to his reserve, and it will be very nice if the vampire just asks for gold because the equivalent exchange is in effect here. We are talking about life span, organ and something that you better die off knowing and yes you are right. He is unbalance as hell. He can go from fighting A-class to dead in five seconds that is basically my way of balancing his ability.”

    And yes reworking is in order
     
    Last edited: Apr 12, 2018
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  2. Jinnai.l

    Jinnai.l The Jerkaiser, Ruler of 108th dimension,Jinny

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    Here come the overhual

    Name: Jin Losslight (Code L)
    Race: Human (modified)
    Sex:Male
    Age:20
    Position: Member (Don't change this)
    Rank: E (Don't change this)

    Equipment: A Collapsible two-parted staff
    Inventory: Twenty of or so throwing magic blade hidden as a roll of Scroll (White Lock), Magic base ration, explosive tag, a back-up solar charge magic heart, miniature laboratory, 1 lite bottle of water

    Specialty: item creation and Information gathering (His combat potential is seriously situational seriously don’t let him into the battle field)

    Backstory:
    Appearance: A guys in black sweater and white shirt and a leather belt. He also wear glass and the hair is turning grey due to heavy usage of his Origin (far too heavy infact)
    Personality: Use to be a strange but nice guy but the nature of his Origin turn him into someone that seriously needed therapy. Plus the nature of his combat style meant that he is perpetual poverty. It would be nice if he can make some rich freind
    Magic Origin: Unknown (literally his mana heart mutate since eight)

    Losslight magic is severely limited. Partly due to the fact that he himself never understand his Origin. But we estimate that it is mostly Wild bause related origin. He can use basic Systematic magic but his mana heart and origin warped it capability immensely.

    Seriously this guy would survive the combat more than win it. Read to find out why.
    Time Tower Key
    Spell Type: Creation and support type.
    Spell Description: Open gate in and out of a Tower (Basically his own reality create by his systematic magic). Mana Recovery rate inside the tower is optimal. Most of his ability also go up by a scale. Sadly he can’t forcefully drag anyone into a tower and he must concentrate to open the gate from the outside (3 minute delay). And it is really Mana Hungry. He and his allies will exit at the place he open the gate. He can also enchant the gate into talisman that he gave his allied beforehand.

    Another important thing is that time tower is a neutral zone isolate from the world with its own immune system and enhancement. Meaning that it automatic deal with invaders and neutralize dangerous object. It also boosts learning the speed of those inside it's alongside recovery speed.

    This is part of the reason he manages to pass the academy. He can yank his allies into his tower where they can recover out of reach of raid boss and or any random nook. His teleport while he is inside the tower is instantaneous. It a get out of jail free card. Drawback is his allies will exit at the the point they enter. So it only delay the inevitable against the enemy who knows what they are facing. Plus he can drag in two people top each time and it drains his reserve so don’t try to get a kill. He can't save all of you. Plus prolong stay inside the tower cap at 24 hours will damage his mana channel due to overloading and more than 28 will sent him into coma. Longer than that and he think he will be meeting his maker.

    Note: He can open a gate anywhere in range of his second skill. He is currently working on an anchor base Talisman that would open the gate where he installs it basically removing his magic weakness. He believed that the clue he needed was lost when magic disappears last time. So he really a fan of excavation.

    Skill: Clarvoyant Window
    Spell tyoe: Support
    Spell: The most useful Spell in the world. It allows the user to see 1km ahead in all direction pass any wall or obstacle. Even type of a mechanism of spell being employ. Magic density can also be detect. Concealment will work against it but anything other than that will be detected. In Time tower it ranges increase by 10 times. He is the guy who can observe the enemy better than anyone but better not stay inside the tower for more than a day or death will be waiting.

    And here come the unsavory part.

    Skill: Textile Barrier
    Skill type: Barrier
    Description: Variation of Barrier he develops to at least balance out his nigh-awful combat power set. It a malleable barrier that is aimed at the skin to improve his durability and Strenght. It aa fall back tool clean and simple.

    Being a smart guy he is, he made an inscription. That can also create this barrier on object he place it on and even control it. He can activate it if it is in range of his Clairvoyant window. Basically, he can use it to buff allies defense or freeze the enemy. But seriously the current version work for 3 second top assuming the opponent don’t blast its open

    Talisman creation
    Skill type: Item creation
    Combat skill sucking tremendously meant he have to scrap through with every knowledge he has. He knew many inscriptions made using Ord and enchantment magic. This led to a creation of talisman that can cast a spell at E-rank. And sometimes he even designs his own version like an explosive or entrapment item.He even develops one where he disassembles a grade-C magic but personally talisman cost money. Money that he didn’t have (why do you think he is applying for association in the first place.)

    Hypotonic trigger
    Skill type: misc (modified combat art)
    Description: if push comes to shove, and all attempt at avoiding combat fail, Losslight developed a fallback magic. By concentrating the latent mana inside his chanal and chanting a hypotonic trigger code: ATE9997. He can release his body limiter allowing him to lift his combat ability up to rival that of D-rank fighter or above if he is pushing it. His magic capacity also increase.

    The downside: limiter exist for a reason. Currently he can use it's for three minute, after that he had to be carried out of the battle field.
    [/QUOTE]

    Hope the rework satisfy you
     
    Last edited: Apr 12, 2018
  3. Silver Snake

    Silver Snake Magician of NUF|Show-off|Awkward|Genius

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    Name: Zero
    Race: human
    Sex: male
    Age: 20
    Position: Member
    Rank: E
    Equipment: Leather armor, Wizard's cloak, Tuning staff
    Inventory: 3x mana potions
    Specialty: Healing
    Backstory:
    When Zero was a child he got lost in a forest. Scared and alone he tripped on the root of a large tree. It led to him falling down a hill and fracturing his leg. For all of the time Zero was there he would constantly try to heal himself. One day he woke up outside of the forest.
    Appearance: normal
    Personality:
    Hates the thought of hurting people so he never uses a magic that can cause direct harm.
    Also hates the thought of failing so he refuses to use healing magic or have healing magic be used on him since to him it is like admitting a mistake.
    Favorite spell is ensnare
    Magic Origin: Light

    Spell Name: Ensnare: E
    Spell Type: creation
    Spell Description: Vines erupt from the castors target location ensnaring any present parties to be immobilized.

    Spell Name: Shield: E
    Spell Type: Barrier
    Spell Description: An etherial appearing shield a little bit taller and wider than the caster appears in front of, behind, to the left, or right of the caster. It can block most magic of the same rank projected towards it.

    Spell Name: Regenerate: D
    Spell Type: Healing
    Spell Description: Regenerates the caster. To what degree I am uncertain of.

    Spell Name: Blind: E
    Spell Type: creation
    Spell Description: a flash of light in a targeted location (like a flashlight).
     
    Last edited: Apr 14, 2018
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  4. Z-Ouji

    Z-Ouji Active Member

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    Name: Griff
    Race: A fae-rabbitfolk hybrid
    Sex: M
    Age: 19
    Position: Member
    Rank: E

    Staff (Just to look cool)

    Summoner's Tome (Really just his diary of summoned beasts)
    Sleeping bag
    Messenger bag
    Many bottles and corks
    Mortle and pestle
    Paper and pens
    Compass
    Handwritten Herb journal
    Jar of encouraging one-liners

    Griff is a young adult going out on his first adventure alone and far away from home at that. Griff was always a small and shy boy and he wanted to turn that around by joining the Magic association to boost his confidence and moral.

    [​IMG]

    Griff is soft spoken and shy, but that doesn't stop him from going along his way as he believes actions speak louder than words. Although small and timid, Griff retaliates silently and ruthlessly; it is believed that he gets it from his fae mother.

    Magic Origin: Wild Magic
    Specialty: Summoning/Herbalism
    Spells:
    Spell Name: Create Water
    Spell Type: Creation-Type
    Spell Description: Approximately 1 liter of water springs forth through and outstretched finger.
    "Ah! Hurry and bottle it up!"

    Spell Name: Minor Summon Companian
    Spell Type: Summoning-Type
    Spell Description: Summons desired beast companian; spell must be cancelled and wait 6hrs before summoning again.
    "I need to work on this! How can I only summon 1 at a time? Sigh~"

    Spell Name: Soothe
    Spell Type: Misc-Type
    Spell Description: Calms the frenzied state of beasts and magicians and puts them in a relaxed state of tranquil harmony. Capable of elivating both emotional and physical pain. CANNOT CAST SOOTHE ON ANYTHING GOING BERSERK.
    "Who's a good beast? You wanna be my friend?!

    Spell Name: Minor Blessing
    Spell Type: Support-Type
    Spell Description: Completely removes impurities of: Water
    "Huh? Only water? Get Gud."
     
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  5. Ddraig

    Ddraig Frostfire Dragon|Retired lurker|FFF|Loved by RNG

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    Momo looked at the registration form, "A healer huh, Well everything looks alright."
    Her hand dissolved, transforming into a raven who fetched a badge placed nearby. Momo handed Zero the badge and said, "Welcome to the Association."

    Ooc : sorry for the delay, I didnt recieve the notification for some reason
     
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  6. Ddraig

    Ddraig Frostfire Dragon|Retired lurker|FFF|Loved by RNG

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    The ravens crackled around the rabbitfolk man and observed him for a while. One of them cawed, "Is this a trap?". They checked the registration form and found it acceptable. They transformed into Momo who handed Griff a badge saying, "Welcome to the Association."
     
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  7. Haxagen

    Haxagen Fallen's|Addicted to Gacha

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    ((Looks quite good except for a few points:

    Dimensional Travel needs nerfing, too OP.
    Shadow Puppet needs nerfing as well, too OP, and your abilities should be fine otherwise, except that they need a biiiiit more drawbacks to balance out the OP. I mean, Reality Magic already sounds OP without seeing it's spells.

    One more thing though, I'm not sure if you saw this, but the context is that your character is a freshly graduated mage, so...you might wanna plan through your character progression a bit more. We don't ban OP characters, but they tend to get very boring to use, especially after prolonged periods of time, IC wise.))
     
  8. Suneli

    Suneli Well-Known Member

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    Name: Suneli (Sun) Niera
    Race: Beastkin (Silver Cat Race)
    (Racial Traits: Climbs fast, run fast, less damage from falls, always lands on her feet, fricken adorable, enhanced senses, hates water, needs sleep very much sleep)
    Sex: Female
    Age: Unknown (Most likely older than 500)
    Rank: E
    Position: Member
    She woke up in a forest with no current task so she traveled around until she found the magic school and decided to go, she has recently graduated and realized she learned nothing there. She currently is in her 14th year of memory. She used to work as a fortune teller, until she used to much of her ability and lost her memories before she was supposed to. (Read this from the 7th diary) She has periodic memory loss from a curse, she loses her memories every 100 years and only remembers her spells, name, curses, and her current project and association. She seems to forget spells sometimes as she has learnt 2 spells from the diaries, She is currently hoping to read more.
    Periodic Memory loss every 100 years (Her personality gains more negative traits each time she loses her memory, she is looking for a way to remove it, to the person that cursed me, Your one messed up dude), Immortality, She cant die and dosent want to, however she can die from getting injured or killed but is unaffected by poison, diseases, and time. She got cursed at age 10 (probably)
    4'8 with Silver hair that reaches her knees and cat ears and tail, and grey eyes. When she uses magic her eyes turn purple-ish black with cat-like slits for pupils. She has a beautiful somewhat emotionless face when she's not acting, white skin and looks like she is 10, Her mark is on the lower part of the frontal left side of her neck. Often grows large white soft wings from her lower back.
    N̶e̶e̶d̶s̶ ̶M̶e̶n̶t̶a̶l̶ ̶H̶e̶l̶p̶,̶ She is numb to a lot of things. She just so happens to get more messed up each time she loses her memory, currently she enjoys enjoys pissing people off, destroying people who anger her's manhood, and pretending she's a child so she can get free stuff, She is also very good at acting. She is normally calm and is honestly the scariest person when angry. Hates water, she cant fight in water at all, she loves baths tho.
    Large Scythe: Huge Black Scythe with a silver blade, her main weapon other than magic.
    Deep Purple Cloak: Her favorite and only cloak. She often wears this. +?? ???
    Makes user immune to heat, cold, dirt and most other things that make someone uncomfortable. ZERO Defense capabilities
    Storage Pendant: Small pendant she wears around her left cat ear, silver in color.
    Storage Pendant
    • Diary x 9: She has 9 diaries from before she lost her memory. She has read through 7 of them it seems the ninth one is from the farthest in the past
    • White Dress No Frill x 1
    • Red Dress With Frills x 2
    • Black Cress With Frills x 2
    • Color Changing Headband x 4
    • Black Nightgown x 5
    • Box x 2 : Stores clothes in one, the other is empty
    Medium Bag
    • Deep Purple Cloak x 1 : Magical Heritage : Slightly Faded :
    • Coin pouch x 1 Contents: 0
    • Stick x 1 : Uses this stick to choose directions
    • Hair ties x 6 : Some Frilly some non-Frilly hair ties
    Magic Origin: Wild (Her mark is on the lower part of the frontal left side of her neck)
    Specialty: Space, Reality/Body Warping and Shadow Magic
    Spells: Travel, Body Transformation, Real Illusion, Shadow Puppet, Mental Book
    Travel:
    Type: Misc
    Can teleport yourself, items and other people (with or without consent.) Can only teleport to places you can see or have been to. Spell casts Immediately on self, items and people with consent. Takes 5 minutes to cast on people without consent. (No Upgrades Available.)

    Body Transformation:
    Type: Misc
    Can add/remove body parts and alter appearance. Also gives ability to heal (Will last 3 days but will need healing after. Should only be used on life threatening injuries) Takes 5 mins to alter full appearance. Takes 1 min to add/remove body part.
    Takes 1 hour to alter someone elses appearance. Takes 2 hours to add a body part to someone else. (Upgrades Available)

    Real Illusions:
    Type: Misc?
    Creates Illusions, they only cause damage if the thing/person they are fighting against believes they are real. Suneli often summons one to be her friend. (Upgrades Available)

    Shadow Puppet:
    Type: Misc
    When touching the targets shadow she can make them unable to move applies to both living beings and item/buildings, can write a command in the ground in the shadow to have them do what she wrote. (Ex: She can write do 100 push-ups and your body will be forced to even if you cant) If she wants to stop them from moving she has to stay in the shadow though (Unless she write the command). Activates instantly, takes the amount of mana of how long she holds them there and their size. If she gives them a large command there is a chance that she wont be able to cast other spells. (Upgrades Unknown)

    Mental Book: (Passive, can be activated tho)
    Type: Unknown (honestly not something anyone should be messing with)
    She can read the minds of others and give mental attacks, she can read your past and a little into your future like a book she can also rewrite it, (she cant see her own past or future) looking into someones future MIGHT cause her curse to activate and she can lose her memories before the set date that or she will end up physically and spiritually damaged and need to find a healer. Changing someones future or past is something she rarely does as it requires some of her lifespan to do, but as she is immortal she ends up either not being able to move or sleeping for a years time, or at least until she can find someone to heal her spiritually and physically, she would also be without her memories again. There are also alot more drawbacks for messing with someones future however there are a few times when she is able to get of nearly scot free there are also times when she almost dies so she tries to avoid usage. Can only sense emotions, unless the person themselves is having strong emotions/thoughts or she is focusing on them/their mind. She has good control but cant shut it out completely (No Upgrades Available)
     
    Last edited: Apr 22, 2018
  9. Suneli

    Suneli Well-Known Member

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    ((Ok so um Dimensional Travel got changed to just travel, BUT I made a huge amount of edits (I wrote it at 5 am) and changed the backstory, the Rein of terror spell, Shadow got a bit more drawbacks I think um I gave her a few things, uhmm yeah basically im sorry and reality magic would mainly consist of things like Real illusion and spells like create, if I made a super op spell I would give it a bunch of drawbacks. If you think Real Illusion should just stay Rein of Terror then I will change it back
     
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  10. Haxagen

    Haxagen Fallen's|Addicted to Gacha

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    ((Looks alright, just define the immortality a bit more and you'll be good to go. Do copy-paste it into your signature for reference, tho~))

    The water tank on the receptionist counter quickly drains itself, swirling around the receptionist chair, before Nadia steps through the spinning mass of water, and settles down before the newcomer.

    "Mhm, everything seems to be in order...Oho, you use Spatial Magic too? Perhaps you would want to find a certain dragonkin here then, you two can exchange notes. Also, there seems to be another cat beastkin here, as far as I can remember...Maybe you'll run across them on missions, who knows?"

    Glancing at the report further, Nadia winced a little, before handing over a small badge.

    "This is your guild badge. You can use it to get lodgings at the associated inn, and during certain situations---*cough*---it can be used as a communicative tool. And with that, everything should be in order, you're good to go."

    Seeing that there weren't any customers behind, Nadia stood back up, mumbling slightly as she did so.

    "Seriously, the other three receptionists...If they don't have very good reasons for their prolonged absence here..."

    With that, she stepped back into the water, and disappeared.
     
  11. Suneli

    Suneli Well-Known Member

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    ((uhhm What do you mean by clarify the immortality? I dont understand im sorry))

    "Thank you!" She said, glancing at the badge before running of to look at all the tasks.
     
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  12. MaliMi

    MaliMi The Cookie Guardian

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    @The Everdistant Utopia @Naraku
    So, because my character died, I want to create his successor now. I do not want to begin from the very beginning though, so I want him to be about at the level Soremad was before the last event (before he became OP and Deux ex Machina). Also, is it acceptable to shift not only Soremad's items, but also his event and merit points to his successor? In Soremad's legacy is everything I wish to shift to my current character.


    Name: Fred
    Race: Human
    [​IMG]
    Sex: Male
    Age: 20
    Here will be link to a side story, where Shoggy will look for Soremad's successor.
    Position: Member
    Rank: E
    Torn Page - A communication tool used to contact his mentor Soremad.

    Chicken Glory - A tiny silver statue depicting the First Chicken.

    Specialty: Summoning, Chicken (Holy / Evil) Magic

    A ritual used to gain the Chicken Favour of the residents in Holy (Angry) Chicken Realm. Requires Chicken Glory (equipment). Favour can be gained by offering burial rites to deceased chickens and eggs. Also by sacrificing eggs of other races.
    Capability of summoning various types of chickens to fight. Currently only capable of summoning the following:

    Rank E: (Angry) Egg: An egg of magical chicken which failed to hatch. Though the individual had never been born, strangely it gained self-awareness and is able to survive on magic. Never been tainted, the egg possesses incredible holy attribute and because of all of its not used life-force, they prove themselves to be great healers. The only problem with them is, that at some point, when they get in touch with the world for long enough, there is a chance of developing hatred for world and everything that was allowed to have a chance to live. At that point, the Eg will turn into Angry Egg and will try to destroy any life-force in the vicinity even at the cost of self-destruction. Does not require Chicken Favour.

    Rank D: (Angry) Chicken: A holy soldier of the Chicken Realm, base of all armies. Its body is naturally strengthened with holy magic. Though its capability of flight is limited, its wings are not just for show. The (Angry) Chicken can enlarge them and fill them with divine chicken power turning them into sturdy shields. The only drawback to this monster is that they consider themselves a chosen race and flip out easily at anyone who denounces them. Does not require Chicken Favour.
    The ability to take on, for a fixed period of time, the form of one of caster's summons. The caster will gain half of target's abilities. All avatisms require a certain amount of Chicken Favour.

    Currently available Avatisms: (Angry) Chicken.
    The caster upon offering a burial rite to a deceased chicken type monster can offer Chicken Favour to turn the poor soul into a Chicken Heroic Spirit. Chicken Heroic Spirit follows the caster at all times and does not have to be summoned. The Spirit also absorbs mana from the world to maintain itself and so only a negligible amount is needed from the caster, jsut to maintain the connection. Any chicken after being turned into Heroic Spirit will expereince having its rank drop by one. Currently only capable of applying on D-rank monsters (thus receiving E rank servants).
    Name: Shoggy
    Race: Shoggoth / Muk
    Sex: ???
    Personality: ???

    Specialty: Od
    Resistances: Extremely to water, poison and corruption
    Weaknesses: Fire, holy and healing magic
    Abilities: Sucks Od out of its prey and is able to copy one of its bodyparts and attach it to itself
    Forms:
    [​IMG]
    Traits: The vast amount of poison and corruption is concentrated into a small body. It is not recommended to be touched in this form.
    [​IMG]
    Traits: Shoggy frantically burns the vast quantity of Od stored in its body and increases in size as a result. The body parts, which were copied are also being randomly sprouted. The poison is dilluted and corrosive effects are also lessened. However, its physical stats with the exception of agility increase rapidly.
    If Shoggy wants to return from this form, its simply transforms the body mass into Od again.
    Merit Points: 90
    Event Currency: 160
    Kataremeni Memoria: Spell Disaster: This magic is also an area aura magic that deteriorates the enemy’s ability to heal their own wounds (unless they use healing magic) and heals the mutants creatures that dare to approach him

    Ceremonial Staff: Increases might of ceremonial magic

    Lesser Grimoire:
    E rank:
    Rocky Flesh - increases the defenses of target's body
    Vigour - increases the flow of Od within target's body
    Burst of Strength - increases target's strength

    D rank:
    Berserk - Increases the might of all boosts. 1/2 for E rank, 1/4 for D rank. The target's ability to think decreases as well as their control over mana.


    Ramidreju’s Grace: A bracelet with the passive effect of healing minor wounds. When the wearer receives life threatening wounds, it completely recovers them to a better state up to three times before completely losing its magic. Still 3 charges.
    Travel Bag
    rope 2x
    Glass Vial 300 ml
    shovel
    Katara Potion - a cure for curses
    Asthenia Ppotion - a cure for sickness

    Zaha Papyro - This scroll can only be used three times, it has the spell : "Poison Touch"
    Poison Touch - A spell that poisons the target, if he doesn't has any resistances to poison. Requires direct contact.
    Droplet of Thousand Rains
     
  13. BB_Tensei

    BB_Tensei [Crystal Operator][Jack of all Trades]

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    @The Everdistant Utopia @Naraku @Haxagen

    Name: Bahamut Bane
    Race: Human
    Sex: Male
    Age: 16
    Position: Member
    Rank: E

    Equipment:
    • Swordwand (A sword made from monster bone, with the capacity to channel spells),
    • Carapace Full Plate Armor (Made from reinforced thick dark amber chitin. While the set is made to fit Bahamut, due to the shape of the original creature, the armor looks rather grotesque, and insectoid).

    Inventory: Bedroll, tent, two canteens, a simple knife, magical compass, mana crystal (lesser).
    Specialty: Lightning

    Backstory: A third son of the Bane family, Lzarier aristocrats famed for their grotesque human experiments to enhance soldiers using magic for the miitary. Due to the proud martial tradition of the family, Bahamut was raised with a strong sense of patriotism and a conservative outlook, yet was be exiled, after he protested the family's new head's peaceful academically focused policies, regarding magic development. Having no place to reestablish himself in the stagnant kingdom, he was helped by his nobleman contacts in Novellias Foruim, changed his loyalty to the Novellias King, and was assigned a low rank in the Magic Association, left penniless for the favor. Bahamut's goal is now to receive fame and recognition as an Association mage, while proving the superiority of his family's olden traditions.

    Appearance: A somewhat plain, but well structured face. Muscular physique. Brown hair and yellowish eyes. Casual wear consists of a simple tunic, vest and pants, hard leather boots.

    Magic Origin: Lunar Energy

    Spell Name: Enhanced Vision
    Spell Type: Support (Self)
    Spell Description: Infuses mana into the eyes to see an increased spectrum of light, Mana and Od within visible distance.

    Spell Name: Satellite Lightning
    Spell Type: Offensive
    Spell Description: Creates two mana constructs, that function as electrical coils, running a current between them. The constructs can be moved by the caster individually, or attached to objects. When attached to an object containing active or stored mana, the constructs will use it as a power source to increase the electrical power. While mana capacity limits it in practice, there isn't a theoretical limit to the number of constructs.

    Spell Name: Bane Cage
    Spell Type: Barrier
    Spell Description: A spell taught in the Bane family, originally used as a trap for monsters and sometimes humans. It designates an spot from which a simple mana barrier is spread out, with the property of conducting electricity through it. After decades of research, the spell is capable of conducting lightning-grade power, in reverse proportion to the strength of the barrier. The radius of the spell depends heavily on the mana capacity of the wielder, instead of the output, and can be supplemented by items, such as mana crystals and jewels.

    Spell Name: Bane Family Mana Furnace
    Spell Type: Creation
    Spell Description: Based on a healing spell, a complex ritual to create a temporary mana organ inside a living target, capable of wielding mana. Requires an array to be created near the body's center of mass, with the potential of the created organ increasing with the affinity of the array's material to the body itself (for example to create a false Mana Heart on a monster, materials from a monster of the same kind, preferably closest to the original should be used. Similarly with humans, materials from a close relative would function best. It's also possible to use the target's own flesh and blood for maximum affinity, however this will decrease the duration of the spell, as the body will try to reabsorb what it has lost).

    Once the array has been grafted onto the body, it must be powered in sequence, activating for a maximum of a day. The practical effect boils down to minor mana capacity increase, while gaining improved control over the mana's flow and output.
     
    Last edited: May 23, 2018
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  14. TiggerBane

    TiggerBane Always asleep yep yep yep| Canidae lover

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    Name: Frank Westender
    Race: Human
    Sex: male
    Age: 14
    Position; member
    Rank: E

    Equipment: Regular mace,
    Full plate armour (Made from reinforced thick dark chitin. It is made to fit Frank but due to his status as a squire it isn't as form fitting as Bahamut Bane's nor is the material quite as good. Similarly looks insectoid but somehow to a lesser degree also surprisingly quiet when he walks in it.)
    Shadow Cavalry shield (An odd shaped shield made out of a metal which casts no shadow in the sun and appears as if it was a shadow on the ground)

    Inventory: two canteens, a simple spear, a simple knife, Bedroll and whetstone and cleaning cloth (For blood stains and the like on swords)
    Specialty: Shadow/darkness

    Backstory: The squire to Bahamut Bane he is a cavalry trained knight however he is focused upon tanking and such even though he uses dark magic. Franks goal is to learn and extort his master Bahamut for all he can and establish himself as the master behind whatever family/territory that Bahamut gets himself now seeing as his original position in the Bane family was lost and has now become a pauper. As well as losing the group of beautiful girls whom used to follow him cause they now feel that he is actually quite weird.

    Appearance: An ikeman with a sharp glare. No matter what your appearance or preference is he always appears as an ikeman. It's not even magic it's just your eyes playing tricks on you.

    Spell Name: Enhanced Vision
    Spell Type: Support (Self)
    Spell Description: Infuses mana into the eyes to see an increased spectrum of light, Mana and Od within visible distance.

    Spell Name: Darkness enshroudment
    Spell Type: support (self)
    Spell Description: Surrounds the user in darkness which acts similarly to a second layer of armour. It has the same properties as the armour underneath except it appears similarly to a shadow and damage doesn't go through it to the body underneath. If the shadow armour gains a significant breakage in any part then it disappears if that breakage wasn't already on the armour.

    Spell Name: Polish
    Spell Type: Support(equipment)
    Spell Description: A spell that is learnt by many squires and such they are often forced into learning it because of their masters being lazy. It produces a weak acidic liquid all over the equipment and then scrubs vigorously till the equipment shines. It can only be used on things that can be made to shine.

    Spell Name: Shadow lightning
    Spell Type: Offensive
    Spell Description: Creates lightning that jumps between shadows. It can jump between 4 shadows before dissapearing and follows a path directed by a user. Whatever's shadow it touches it electrocutes similarly to if it had been hit by the lightning from 2 pillars of Satellite lightning.

    Spell Name: Shadow tentacles?
    Spell Type: summoning
    Spell Description: Summons a coil of shadow using the surrounding shadows with a cloth like feeling and shape that can be used to restrain foes. (Frank generally uses it to suffocate his foes to death after restraining them.) It makes things that it kills shadows permanently disappear and this strengths it.
     
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  15. TiggerBane

    TiggerBane Always asleep yep yep yep| Canidae lover

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    @Haxagen @The Everdistant Utopia @Naraku @Ddraig
     
  16. Chambui

    Chambui Well-Known Member

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    @The Everdistant Utopia @Haxagen @Naraku
    Name: Katherine
    Race: Human
    Sex: Female
    Age: 16
    Position: Member
    Rank: E

    Equipment: Repeating Crossbow, Maid Clothes,
    Inventory: Bolts, Crossbow Magazines,

    Specialty: None
    Spell Name: Clean
    Spell Type: Misc
    Spell Description: Removes dirt off an object using magic.

    Spell Name: Enhancement
    Spell Type: Support
    Spell Description: A simple 'spell' that aids her in increasing her Od, strengthening her body at the cost of mana.

    Spell Name: Mana Plate
    Spell Type: Creation
    Spell Description: Using mana, Katharina creates a solid plate of Mana.
    Backstory: Katherine was, on the order of Bahamut, kidnapped by bandits from another aristocrat, after which Bahamut came and killed the bandits. Thus she wants to help Bahamut and agreed to have him experiment on her, so that she may defend herself (and Bahamut).
    [​IMG]
    Personality: Katharina has a phobia of being bound and/or locked up, and suffers from a mild depression. Her lifelong dream is to find a husband and live the rest of her life together with him, peacefully. She also is quite competitive, trying to best others, although others don't always notice it, due to her being rather silent, especially in the presence of her master, Bahamut, as etiquette dictates.
     
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  17. Naraku

    Naraku 『』『』『』

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    "Oh, Mister Bahamut is it~? Nice to meet you ! My name is Umbrum, simply Umbrum ! I hope we will get along in the near future !" exclaimed Umbrum as he couldn't help himself but handshake him with a smile. Does it look like someone with common sense ? Someone seemingly completely normal ? Completely aver- No, he is too handsome to be called average...maybe with a bit more of mus-
    After handling the papers, he was conflicted, wondering if this person has or not common sense... he rubbed his chin many times and shook his head... He didn't know so he will see in the future reserves for them.

    "Mm, look like there is no problems ! Here you go ! A Magic Association Badge ! I hope everything will work out for you !"
    he smiled as he gave an iron plate with Bane's name on it.
    "And you... Frank ? Oh ! Quite young aren't you ? Let's get along from now~ let me see your registration !" Umbrum chuckled and patted his head with a silly smile, then he quickly looked at the papers and wondered what kind of temper this child had to use this kind of... magic.
    "Mm, well, look there is nothing wrong with the papers~? Take care of yourself ! Ah ! And here is your Magic Association Badge, don't lose it alright~? It would be quite troublesome if you lose it after all~" he gave him an iron plate with a soft smile and then turned to the next person, muttering to himself as his hands felt slightly sore.

    "A full party huh..."
    "Katherine~? Miss Katherine, pleased to meet you ! My name is Umbrum and nothing else, a simple a mage and receptionist !" said Umbrum as he slightly bowed with a soft smile. After getting the papers, he said while taking a coffee cup.
    "I hope we will get along in the future !" Finishing the procedures, he looked at the three persons and shook his head ? Is common sense there or not ? Is it ? After everything that happened ? He wondered but did not find a reply as he gave Katherine an iron plate on which her name was engraved.
    "Everything is perfect ! Here is your Magic Association Badge !"

    ~~​

    He coughed a few times and looked at this 'party', he smiled and said to the three of them with an excited expression, happy to see newcomers.
    "Welcome to the Magic Association ! I hope all of you will have fun and get along with everyone here !"

    OOC: And finished~
     
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  18. Nahrenne

    Nahrenne Sister|Daughter|Niece|Aunt|Mummy

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    Looking around, she finally went up to a desk with a staff member sitting at it and handed in her form, before searching for a certain villain posse group of people. Not being able to find them, she turned back to watch the staff member as she introduced herself in a nervous manner, "Ah, a-apologies for not g-giving my n-name. I am-m called SV...ah no...*ahem* Sev." Blushing a little at her almost giving her official name, she looked very uncomfortable as she waited for confirmation of her form.
    @The Everdistant Utopia @Naraku @Ddraig @Haxagen

    Name: Sev
    SV2-24
    Amare
    Race: Human
    Succubus/Vampire
    Sex: Female
    Age: Unknown
    46
    7236
    Position: Member (summoned servant of Bahamut Bane, from the Demon Plane)
    Rank: E

    Equipment: N/A
    Inventory: N/A
    Specialty: Illusion/Blood
    Amare was a queen of one of the many demonic lands in the Demon Plane. She had been queen for thousands of years, until one day she was summoned to this world by the Bane family. Forced into servitude, she was bound to a ring that the head of the family wore, never able to return to her home world until the ring was destroyed. The problem was that she could not touch said ring, since it would cause her tremendous pain and possibly kill her for disobeying her first master's orders, 'Do not touch this ring. Do not destroy this ring. Do not let this ring be harmed, or destroyed in any way. Protect and obey the one who wears this ring. Do not let anyone take this ring from the bearer until their death. If you break any of these rules, you will suffer an unimaginable pain and, depending on how many rules were broken, you will die'. As such, she was engraved with a tattoo bearing the sign of being a summoned servant, forever unable to remove it until the ring was destroyed, or the contract annulled by the current owner.

    Over the years, she was subjected to cruel experimentation, her body no longer pure demon, but now part vampire. As a consequence, she now had an hunger for blood, along with that of lust. Her masters often shared their bed with her, wanting to experience the intense pleasure of sleeping with a succubus; this sated her hunger for lust. Her hunger for blood, on the other hand, was sated by drinking from failed experiments and fighting in the many battles that occurred. No longer was she known as Amare - to which they never knew in the first place - but was now called SV2-24.

    After 46 years of being a summoned servant of the Bane family, the current head had died and his heir was already changing how the family did things. On the night before the inheritance ceremony, where the ring would be placed on the new head's finger, the third son, Bahamut, broke into the room it was being kept in and placed it on his finger. Immediately, the ring glowed and alerted SV2-24 of her new owner. She went to him and swore her loyalty to him. The two then left the mansion, along with a maid and Bahamut's squire.

    Over the weeks, they managed to cross the border and enter the Novellias Kingdom using the many connections to the nobility that Bahamut had. In that time, one of the nobles had sent a maid to act as a spy over them, but was quickly drained of life by SV2-24, or Sev as Bahamut tended to call her. Not wanting to arouse suspicions, Sev took on that maid's appearance and has since donned that disguise when not in combat.

    As such, Bahamut had decided to join the Magic Association, and so had headed to the registration point along with his squire and real maid. Following on after dealing with some food assassins, Sev also went to the registration desk and handed in her form.
    Appearance:
    [​IMG]
    [​IMG]
    Magic Origin: Lust, Blood
    [Mind's Mirror]
    Spell type: Support, Barrier, Misc.
    Makes an illusion of what has been imagined in reality.
    Can be used to make things look different from their actual appearance.
    The effects last until the spell has been cancelled, the user's magic has run out, or the user has fallen unconscious, sleeping is not counted.​
    [Succubus' Aura]
    Spell type: Curse, Misc.
    A spell that is always active and requires a negligible amount of magic to maintain, its effects increase the more magic is used.
    It enhances the natural allure of the succubus form, arousing all within a 2 m radius.
    When magic is increased by a small amount, this radius increases to 5 m. Those within the 2 m radius can no longer think clearly and only have lustful thoughts.
    When magic is increased by a large amount this radius is increased to 10 m. Those within a 5 m radius suffer the same effects that those in the 2 m radius did in the previous increase. Those within a 2 m radius have difficulty breathing and their blood pressure is raised to dangerous levels.
    When a large amount of magic is expended, the radius does not increase, but those within are driven into a sex-crazed frenzy, with the possibility of dying if their urges are not satisfied due to high blood pressure and possible asphyxiation from breathing difficulties. The user cannot use any other spell while this maximum aura is in effect.​
    [Life Drain]
    Spell type: Offensive Healing, Curse
    Due to being both a Succubus and a Vampire, this spell has two derivations.
    Succubus:
    Feeds on the lust and/or magic of the target/s.
    This invokes a sense of ecstasy in the target/s and makes them feel an intense pleasure.
    This version is usually used when performing sexual acts, such as kissing, sensuous touching, sex, etc...
    Must be within a 2 m radius for targets to be affected, this can increase if [Succubus' Aura] is used in conjunction.
    The target's lust and/or magic is consumed and provides energy to the user, healing them of their wounds or replenishing their magic supply.
    The target becomes listless after use and will lack energy. Over draining can cause death.​
    Vampire:
    Feeds on the target/s blood.
    This version is usually used through biting the target, or drawing on the blood through open wounds.
    Must be within a 2 m radius for targets to be affected.
    The blood is drained from the target, resulting in severe blood loss and possible death.
    This spell replenishes the user's health, or makes them stronger if already at full health​
    [Blood Bond]
    Spell type: Offensive, Support, Healing, Creation, Curse, Misc.
    Forms a bond with blood and can manipulate it.
    This can be used on self as well as on others.
    Puts user's magic into blood and allows them to manipulate it, changing its shape, possibly changing its structure to something hard, evaporating it, etc...
    The radius for this spell is 3 m.​
    [Demonic Pulse]
    Spell type: Offensive, Barrier, Control, Misc.
    The user attunes themselves to their demonic powers and releases a pulse of demonic magic.
    The user can determine how this pulse is used. It can become a barrier, protecting those behind from harm. It can target a foe and deal tremendous damage. It can move objects as if using telekinesis. It can send out a pulse evoking fear, etc...​

    X
     
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  19. Ddraig

    Ddraig Frostfire Dragon|Retired lurker|FFF|Loved by RNG

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    "Momo checked ....urrr miss Sev's card and found herself intrigrued. Hmm everything looks fine but why are my ravens telling me that you smell like a cute succubus when you are a human? You must have some succubus ancenstor. Not that it matters. "
    "Oh blood magic, got any preference in terms of blood? Personally I like half-human blood, both for spellcasting and drinking. The best blood here is of Glace but he is an idiot. Dont forget to visit the official association blood shop to get your blood. No one likes a blood user stealing blood from there body afterall." said Momo in chatty tone.
    Her hand decomposed into ravens and brought all the required items.
    "There you go miss Sev, your identity badge."


    ooc: oh such a suck suck combination, vamp and succubus hehe :blobamused::blobokhand:. extra long as i made you wait a while.
     
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  20. Nahrenne

    Nahrenne Sister|Daughter|Niece|Aunt|Mummy

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    "Hmm? Suck you bus? What's that?"
    She tilts her head as if she has no idea what you're talking about.
    "Oh, the blood? I tend to use my own and the blood of creatures I've killed."
    She gives a nervous smile, as if uncomfortable about talking on the subject.
    "To be honest...I prefer not to use it...it feels alien to me. Ah! But if Sir Bane wishes me to use such magic, then I can only oblige."
    She takes the identity badge and pins it on her clothes before bowing, as a maid should, and leaving. Giving words of thanks to the staff member: "Th-thanks for confirming my registration!"
    She runs off, all the while looking for someone.
    What does a lower life form such as that thing know about the great Succubus clan!?! What's this about buying blood from a shop!?! It's more fun to take it from 'willing' vicitms~ Fufufufufu~
    Coming out of the building, she finally spots Bahamut and co. and joins them.

    OOC: Thanks for confiming~
    *huggles*

    X
     
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