Sealed by the Roots of Yggdrasil - Main Thread

Discussion in 'Roleplaying Games' started by Quaesitor, Jun 7, 2018.

  1. Quaesitor

    Quaesitor [Scholar]

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    Main Thread I Registration Thread I Hvall I Hunts, Raids, Explorations
    Main Thread

    This is the Main Thread of ‘Sealed by the Roots of Yggdrasil’. The one and only place where you shall post stories that aren’t supposed to be posted in other threads. Also, there will be announcements and things of the sort.

    In all threads that belong to ‘Sealed by the Roots of Yggdrasil’, the forum rules apply. In addition, godmodding, for example ignoring the effects of actions other characters would have, is forbidden. Also, don’t force stuff someone doesn’t want on his character - this also means that, as long as the person is alright with it, you can do it.

    Setting
    This role-playing game is set in a world of Nordic Myths. It plays directly after Ragnarök, in a world that was sealed beneath the three roots of Yggdrasil, and was momentarily unsealed during the great battle. The players are humans that entered this world, be it of their free will or not.

    They arrived on the island Bjørnøya, an island about hte size of Iceland with multiple mountains, hills, forests and grasslands on it, and various smaller islands spread out around it. Upon this island, they build the village Hvall in a Fjord, although it is more of a loose gathering of houses, centered around a harbor, with a city, a mine, and trade post - the other buildings are mostly private houses, many of which are minutes away from the other houses.

    By now, the humans are already merrily raiding other species found in this world, and there are giant beasts that they may hunt.

    The players may only have characters that are normal humans, with strength a normal human would have. Anything resembling supernatural powers is only available as a Shaman, and these are mostly restricted to divination rituals, far from anything you may use in combat.

    I repeat, this isn’t some sort of Xianxia, you are only playing normal humans, with normal bodies, and incapable of using some sort of weird artifacts or any magical powers.

    Ranks
    When a player has performed enough tasks, they are allowed to increase their rank. If you want to suggest a rank which doesn’t exist yet, PM me.

    Per completed Thrall task, you gain 1 point of contribution. Fri-hal/Drengr/Carl 2 contribution per task. Sturaesman/Skilled Craftsman/Thegn 3 points per tas. Jarl/Master Craftsman 4 points per task. Konungr - you don’t need contribution, you’re the king.

    To rise above the rank of Fri-hal, Drengr, or Carl, or to gain an alternative rank, you need the approval of other players. Every rank may only approve of people trying to achieve a rank higher than themselves by 1 or any number of ranks below them. Anyone may vote for alternative ranks.

    Table.PNG

    Any Jarl has the chance of becoming a Konungr
    Alternative ranks: Warrior of Renown; Skald; Shaman; Berserker; Hunter;
    Sturaesman command 20-30. Jarls about 100.

    Contribution points will be distributed by me at the end of a day in my timezone (UTC +2)

    Currency
    The currency is made of copper, silver, and gold pieces. 8 parts of copper make 1 part of silver, and 8 parts of silver make 1 part of gold.
    A serving of alcohol
    - 1 copper piece
    A room for the night
    - 2 copper pieces
    A room for the week
    - 10 copper pieces
    - 1 silver and 2 copper pieces
    A room for the month
    - 32 copper pieces
    - 4 silvers

    Separate price for stuff in the village:
    A barrel of ale - 40 drinks.
    - 5 silver pieces
    A barrel of ale (discount for tavern)
    - 3 silver pieces
    A rabbit
    - 1 silver piece
    A male slave/thrall
    - 1.5 gold pieces
    - 1 gold piece and 4 silver pieces
    NPCs
    Konungr: Sigmund Orrisson
    Jarls:
    • Skopti - Pro Military
    • Ivar - Trading; North
    • Oswald - Expansion at the cost of nature; North-west
    • Thorir - Raids; North-East
    • Leiknir - Agriculture; East
    • Vebjorn - Fishing; South-East
      • Storolf - Vebjorn's attendant
    • Erik - Hunts and Exploration; South-West
    Others:
    • Brodir - a brewer, unmarried
    • Grimolf - a brewer who lives and works in the forest, unmarried
    • Thorald Bankisson- a farmer, widower with 4 children - 1 boy, 3 girls
    • Bior Thoraldsson - Thorald's 12 year old son, works on the farm
    • Meldun - Thorald's male slave, lost a finger to Hrefna's temper when he touched her inappropriately, unmarried
    • Hjor - a fish seller, unmarried
    • Gudrik - a butcher, unmarried
    • Sven - foreman of the local mine, married
    • Trevor - old fisher
     
    Last edited: Jul 10, 2018
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  2. Quaesitor

    Quaesitor [Scholar]

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  3. Quaesitor

    Quaesitor [Scholar]

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    In order to preserve the wholeness of the setting, these restrictions on the character creation have been added to the registration thread.
    1. Only those present in the battle of Ragnarök may be used as characters, due to the fact that the world the RP is set in was only accessible during a tiny amount of time when Yggdrasil shook during the battle, completely sealing the world afterward.
    2. Characters may only have knowledge that was more or less commonly known during the 11th century.
     
    Last edited: Jun 8, 2018
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  4. tottiy

    tottiy [Redacted]

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    Blængr; -First moments-
    Being blown onto the shores of the Island by the wind, Blae stands dazed, not believing what just happened but he before he could think more about it he was suddenly assulated by pain all over his body making him remember that he was blown away from a battlefield by a giant.

    After setting his dislocated shoulder, he set out to ensure his survival, luckily, he didn't have to search for long as he found smoke; the sign of civilization.

    As he follows the smoke, he finally reaches a Fjord where he finds a few huts surrounding a crudly crafted harbour that looks like it would fall apart at any moment. It seems that he is not alone in this forsaken place. Blae sighs in relief.

    Injures: Recently dislocated shoulder. (Estimated recovery time: 2 days)
     
    Last edited: Jun 16, 2018
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  5. Quaesitor

    Quaesitor [Scholar]

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    Announcement​

    This game now has a currency system, which will be added to this thread's first post.
     
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  6. Quaesitor

    Quaesitor [Scholar]

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    Due to some consideration about potential profit, the prices have been adjusted.
     
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  7. Quaesitor

    Quaesitor [Scholar]

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    Daily Contribution Distribution

    @Nahrenne Successfully completed an exploration (or rather, hunted rabbits), and thus gains 2 points of contribution. Her contribution now is 2.
     
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  8. Quaesitor

    Quaesitor [Scholar]

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    Contribution Distribution

    @Nahrenne gains 2 for a successful exploration.
    @Kysil gains 2 for a successful exploration.
    @TiggerBane gains 4 for multiple successful explorations and 2 for a successful hunt.
    @tottiy gains 2 for a successful hunt.
     
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  9. Nahrenne

    Nahrenne Sister|Daughter|Niece|Aunt|Mummy

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    Posting Hrefna's info to save space.
    Link to Registration sheet
    [​IMG]
    A serving of alcohol
    - 1 copper piece​
    A room for the night
    - 2 copper pieces​
    A room for the week
    - 10 copper pieces
    - 1 silver and 2 copper pieces​
    A room for the month
    - 32 copper pieces
    - 4 silvers​

    Separate price for stuff in the village:
    One barrel of ale
    - 5 silver pieces​
    One barrel of ale (discount for tavern)
    - 3 silver pieces​
    A rabbit
    - 1 silver piece​
    A male slave/thrall
    - 1.5 gold pieces
    - 1 gold piece and 4 silver pieces​
    Current rank: Carl
    Contribution points: 4