I’ve also thought up varient rules if we keep doing this in the future. Like, you only heal a dead teammate if you shoot them. That also opens up an option to heal any dead bodies you shoot, on your team or not.
Game 16 [Gang Battle] @Valcryst @Blitz @Fossil @Das @Ddraig @Rumanshi @SquadCammander354 @erichninja @AliceShiki @Nom de Plume @Evil_Ginger @Matsurika Odd Team: +10 pts Even Team: -2 pts Valcryst shoots Matsurika on Round 1 +5 Blitz shoots Das on Round 1 -2 Fossil shoots erichninja on Round 1 +5 Welcome to game 16! The dice rolls this game will be 1,13. 1-12 correspond to the players numbers while 13 has a chance to revive a dead teammate!! Spoiler: How to score (Point System) To successfully shoot someone is to kill them. You can’t kill a corpse. To successfully heal a teammate, there must be someone dead. (+10) Successfully shooting the opposite teams captain. (-7) Successfully killing your own teams captain. (+5) successfully killing someone on the opposite team. (-2) successfully killing someone on your own team. (-5) successfully killing yourself. (+5) Successfully healing a teammate. (-1) Shooting a corpse (+15) Only team left standing. Spoiler: Full Gang Fight Rules (Updated?) p.104 @ 20 posts per page [Gang Fight] To start the game Everyone should roll “1,100”. After the 24 hours are up, the person who rolled the highest odd number is the odd captain and the one who rolled the highest even number is the even captain. Odd Captain Even Captain They rotate picking teammates from whoever rolled to join the game starting with the odd captain. (This may take time if the schedules are out of sync. Once more members are chosen they can pick in the captains place **IF** the Captain isn’t available) This continues until we have a full player list. How to Play Roll “1,n” where n is the number of players + 1. If there are 8 players each person should be rolling a 9 sided die. Each number matches a player’s number. No matter who is rolling: a “1” would shoot the odd captain, a “2” the even captain, and a “4” the number corresponding to that player. The extra die is a chance to revive a ‘random’ teammate from those who are dead. Roll again for the number of dead on your team if there is more than one, or fail to heal if everyone is alive. If the odd team has more players, the even team gets a 5 point bonus to their score. This might be unnecessary in the future depending on how things go. Having more players may raise the chance to survive, but it should also raise the chance of shooting your own teammates. Less players lowers the chance of your team surviving, but raises the chance of shooting your own teammates. It might balance itself. The game ends either after 5 rounds or when only one team remains. Highest score wins. How to score (Point System) To successfully shoot someone is to kill them. You can’t kill a corpse. To successfully heal a teammate, there must be someone dead. (+10) Successfully shooting the opposite teams captain. (-7) Successfully killing your own teams captain. (+5) successfully killing someone on the opposite team. (-2) successfully killing someone on your own team. (-5) successfully killing yourself. (+5) Successfully healing a teammate. (-1) Shooting a corpse (+15) Only team left standing.
Game 16 [Gang Battle] @Valcryst @Blitz @Fossil @Das Died in Round 1 @Ddraig Next to Roll @Rumanshi @SquadCammander354 @erichninja Died in Round 1 @AliceShiki @Nom de Plume @Evil_Ginger @Matsurika Died in Round 1 Odd Team: 10 pts Even Team: -2 pts Spoiler: Scoreboard Valcryst shoots Matsurika (+5) Blitz shoots Das (-2) Fossil shoots Erichninja (+5) Odd team is on a roll. Three people have died and all are Even Team members. C'mon guys, we aren't supposed to help the enemies! >_< Spoiler: How to score (Point System) To successfully shoot someone is to kill them. You can’t kill a corpse. To successfully heal a teammate, there must be someone dead. (+10) Successfully shooting the opposite teams captain. (-7) Successfully killing your own teams captain. (+5) successfully killing someone on the opposite team. (-2) successfully killing someone on your own team. (-5) successfully killing yourself. (+5) Successfully healing a teammate. (-1) Shooting a corpse (+15) Only team left standing. Spoiler: Full Gang Fight Rules (Updated?) p.104 @ 20 posts per page [Gang Fight] To start the game Everyone should roll “1,100”. After the 24 hours are up, the person who rolled the highest odd number is the odd captain and the one who rolled the highest even number is the even captain. Odd Captain Even Captain They rotate picking teammates from whoever rolled to join the game starting with the odd captain. (This may take time if the schedules are out of sync. Once more members are chosen they can pick in the captains place **IF** the Captain isn’t available) This continues until we have a full player list. How to Play Roll “1,n” where n is the number of players + 1. If there are 8 players each person should be rolling a 9 sided die. Each number matches a player’s number. No matter who is rolling: a “1” would shoot the odd captain, a “2” the even captain, and a “4” the number corresponding to that player. The extra die is a chance to revive a ‘random’ teammate from those who are dead. Roll again for the number of dead on your team if there is more than one, or fail to heal if everyone is alive. If the odd team has more players, the even team gets a 5 point bonus to their score. This might be unnecessary in the future depending on how things go. Having more players may raise the chance to survive, but it should also raise the chance of shooting your own teammates. Less players lowers the chance of your team surviving, but raises the chance of shooting your own teammates. It might balance itself. The game ends either after 5 rounds or when only one team remains. Highest score wins. How to score (Point System) To successfully shoot someone is to kill them. You can’t kill a corpse. To successfully heal a teammate, there must be someone dead. (+10) Successfully shooting the opposite teams captain. (-7) Successfully killing your own teams captain. (+5) successfully killing someone on the opposite team. (-2) successfully killing someone on your own team. (-5) successfully killing yourself. (+5) Successfully healing a teammate. (-1) Shooting a corpse (+15) Only team left standing.
The other varient rule I thought of was quick start. Put the names through a list randomizer to make the teams. Something like this site. https://www.random.org/lists/ So these would be combined with [gang battle] [Quick Start] [Healing Bullets] - just dead teammates shot [Extreme Healing Bullets] revives any dead The game ends after the fifth round no matter what, so extra revives would not negatively effect things.
Someone probably forgot to poke you... Though you died before your turn... >.> Why don't we let shooting a dead corpse always reviving it? While 13 revives a corpse of your choice. I think it will be more dynamic than the shooting dead removing 1 score mechanic. Anyway, I'm fixing some messed up BB code, give me a bit~ Game 16 [Gang Battle] @Valcryst - @Blitz - @Fossil - @Das - Died in Round 1 @Ddraig - Next to Roll @Rumanshi - @SquadCammander354 - @erichninja - Died in Round 1 @AliceShiki - @Nom de Plume - @Evil_Ginger - @Matsurika - Died in Round 1 Odd Team: 10 pts Even Team: -2 pts Spoiler: Scoreboard Valcryst shoots Matsurika (+5) Blitz shoots Das (-2) Fossil shoots Erichninja (+5) Spoiler: How to score (Point System) To successfully shoot someone is to kill them. You can’t kill a corpse. To successfully heal a teammate, there must be someone dead. (+10) Successfully shooting the opposite teams captain. (-7) Successfully killing your own teams captain. (+5) successfully killing someone on the opposite team. (-2) successfully killing someone on your own team. (-5) successfully killing yourself. (+5) Successfully healing a teammate. (-1) Shooting a corpse (+15) Only team left standing. Spoiler: Full Gang Fight Rules (Updated?) p.104 @ 20 posts per page [Gang Fight] To start the game Everyone should roll “1,100”. After the 24 hours are up, the person who rolled the highest odd number is the odd captain and the one who rolled the highest even number is the even captain. Odd Captain Even Captain They rotate picking teammates from whoever rolled to join the game starting with the odd captain. (This may take time if the schedules are out of sync. Once more members are chosen they can pick in the captains place **IF** the Captain isn’t available) This continues until we have a full player list. How to Play Roll “1,n” where n is the number of players + 1. If there are 8 players each person should be rolling a 9 sided die. Each number matches a player’s number. No matter who is rolling: a “1” would shoot the odd captain, a “2” the even captain, and a “4” the number corresponding to that player. The extra die is a chance to revive a ‘random’ teammate from those who are dead. Roll again for the number of dead on your team if there is more than one, or fail to heal if everyone is alive. If the odd team has more players, the even team gets a 5 point bonus to their score. This might be unnecessary in the future depending on how things go. Having more players may raise the chance to survive, but it should also raise the chance of shooting your own teammates. Less players lowers the chance of your team surviving, but raises the chance of shooting your own teammates. It might balance itself. The game ends either after 5 rounds or when only one team remains. Highest score wins. How to score (Point System) To successfully shoot someone is to kill them. You can’t kill a corpse. To successfully heal a teammate, there must be someone dead. (+10) Successfully shooting the opposite teams captain. (-7) Successfully killing your own teams captain. (+5) successfully killing someone on the opposite team. (-2) successfully killing someone on your own team. (-5) successfully killing yourself. (+5) Successfully healing a teammate. (-1) Shooting a corpse (+15) Only team left standing. -------------------------------- There, we can put comments here~
I think we could go with this while also keeping the 13 sided dice. We could also make it that reviving an enemy made you lose 3 points I think?
*laughs* I'm on the Odd team actually, I was just copy pasting Plume-chan's post and fixing some messed up BB code, I forgot to delete that part of it~
Not messed up code, I had the second bullet for when people are revived and killed again and such. I wouldn’t want to go an extreme route without discussing it before the game. Too much confusion. I’d say reviving dead teammates you shoot for this game at the most. We can leave the 13 roll as normal.