Bosses are meant to be tough! \(^^)/ There is no specific form, but... Anyways, if you wanna help out, we can talk about it... Tomorrow. It's late.
That's up to you, but I'd say you should use some common sense in the dungeon, like... If you put some level 9 mobs against the players, you'll have some good chances of killing them, but it won't really make for a fun experience IMO, so I think you should try making a fair challenge for them. In addition to that, the money you earn is directly proportional to the money your players earn, so... It's in your best interests that they kill stuff~
I have no idea. I made the reserved posts because I might need them later for any reason. Like, if I want to organize a thread better and stuff. Then? Well... I guess they just want their Dungeon to be on the first page?
I wanted to ask how regeneration works in this game. How do we restore mp, hp, and other than crafting balms is there other ways to restore ourselves from lowered stats and stuff?
You restore DEF after each battle but not your HP or MP unless you use items or skills for it. That is what I know so far, but you can use scroll if you don't want to use MP on a skill. PS lets see if our GMs will comfirm it
Well... can I join, @Siostar ? Haven't seen how to balance the dungeon at this moment, so other player's dungeon will be helpful in dp, mat and layouts.
@AliceShiki I'm feeling somewhat bad for asking, since I told seira that I will do a dungeon run. Before I start tho, where do I find the EXP gain from monsters? Edit: ps does the GM have to be online during a run?
There are none. It is a tad bit hardcore if you play it normally. Personally, I advise running with a Party to increase your safety. See [Sign Up Thread - About Your Character - Levelling Up]. EXP are determined by the monsters' levels. No, but they (i.e. we) have to be present at the end of the run to update the database. --and we might correct the DM and/or Player(s) if they are ever wrong about something. (E.g. calculations in battle, limitations about monsters per room, etc.)
It just says the example of multiple enemies, like the rat. Not the way to figure out exp form each monster type. Tho based on what you say and the example, I can do it this way [Monster's lvl] - [Player's lvl] + 1 = exp o7
Almost. It's apparently at [Sign Ups Thread - About the Game's Math - Formulas and stuff - Earning EXP].