[Kingdom Royale - Unification War] Game 6

Discussion in 'Community Games' started by Blitz, Aug 29, 2019.

?

Who'll win

  1. Ginger the evergreen

    15.0%
  2. Enigma the hat owner

    5.0%
  3. Fourseasons the seasonal

    10.0%
  4. tilgarial who is not really chaotic

    10.0%
  5. nyan who goes nynanynyayn

    5.0%
  6. Zone who never inhales toxic fumes

    15.0%
  7. Gonz who is out to target a certain someone only

    10.0%
  8. ddraig who somehow makes miracles

    5.0%
  9. wraith the bag of haunted gas

    10.0%
  10. I just like polls

    55.0%
  11. Down with tony

    30.0%
  12. I wanna join the next game

    25.0%
Multiple votes are allowed.
  1. Blitz

    Blitz ⛈️ awakened from the reverie❄️

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    A failing kingdom
    And its people with their self interest


    Foreward
    This is the6th round of Kingdom Royale - Unification War.
    The GM this time is @Blitz
    This is now officially a template or it would seem\(^^)/
    This game is based on previous KR mechanics with a few twists, I hope you enjoy it!
    I had to make the thread again cause my laptop suddenly resetted and Nuf doesn't save drafts. I even made a new story too QAQ
    That should be all. So now on to the aforementioned rules.


    Rules
    1. Sign up at http://forum.novelupdates.com/threads/kingdom-royale-interest-thread.12055/. Each game will be hosted on a different game thread.
    2. No private messages between participants about the game (meta-gaming). Private messages for other purposes are allowed.
    3. You are forbidden from giving any form of clues/hints/or [Kingdom Royale] related remarks outside from this thread and each secret conversation chat rooms.
    4. While I appreciate that RL takes precedence, please inform me if you're going to disappear for a while.
    5. Observers are forbidden from giving any form of clues/hints/or [Kingdom Royale] related remarks to the players.
      While you are not forbidden from chatting casually or joke around (in moderation) in the game thread and each secret conversation chat rooms, it is highly probable that you might accidentally slip some clues. So unless you are 100% sure that your post does not contain any of the mentioned above, please refrain from posting. I highly recommend you to ask anything you do not understand privately to the moderator of the game instead of in either thread and chat rooms.
      This also apply to ghosts.
    6. Global forum rules apply.


    GAMEPLAY OVERVIEW
    1. Day and night cycle take twenty-four (24) hours each, counting from the start of the phase unless it is unanimously voted to be ended early. Both day and night can be voted to end early. It is suggested to all players that if they do not have any intent of doing other actions on the current phase, that they vote to end it earlier so as to not delay the game unnecessarily. I might ignore it, of course, but it never hurts to try.
    2. Before the [Day Phase] end, each player may select another player to form a private chatroom for the night. This does not need the consent of the other player. Both players will then be transported into a private room, where they can talk, deal, scheme, or attempt to murder each other without anyone else knowing. If a player fails to specify a person, it will default to the "no chat" option.
      • Choosing a partner for the [Night Phase] can be done either on the thread or on your role assignment chat. The partner will be revealed at the end of the Day phase no matter which way you choose, but can be hidden for most of it with the second.
      • Skills unique to roles do not need the player to be on a night chatroom with their targets to be activated. Stabs, on the other hand, do. Because you can garrote someone remotely but not stab them... Yeah. Forum game, people.
    3. Each role has different victory conditions. The game ends when all surviving players have met their victory conditions. If you're still alive by then, you've probably won. If not, well...
    4. All players start with 10 HP. Yes, 10. So get to stabbing. Very important, that, especially if you don't have a one click kill option. (PS: that's everyone but assassins, in case you can't figure it out).
    5. All players will recover 1 HP at the beginning of [Day Phase] (until sudden death is active).
    6. All players are given a knife, which can be used to [Stab] the other players regardless of roles. Stabs may be done once per cycle, either day or night.
      The knife will disappear once it has been used it to stab someone. A new knife will be given to each player who has lost it on the next day. You cannot have more than one knife at a time.
    7. Each [Stab] will reduce the remaining HP of the target by 4, unless they defend.
    8. Attacking with the [Stab] action during daytime will be announced to everyone, whereas attacking at night will only be announced to the target (in the night chatrooms). However it can only be done to the attacker's conversation partner.
    9. Defend mechanic:
      • If you still hold a knife (refer to point 6) and you're stabbed at the [Day Phase], you can 'defend' against stabs, and the damage received will be halved to 2 HP.
      • If a player set up stab (and is set up to be stabbed) at the same time through scheduling, I shall deem defend to not happen. All attacks are received in full.
        For example, if A scheduled to stab B at end if day and B scheduled to stab C at the same time, the scheduled stab to B shall be received in full.
      • In simpler terms than the above: once you start to stab, you lose defend. Unless you can defend and stab at the same time, which is very tricky. So I'm going to go ahead and say you lot can't.
      • At the [Night Phase], the defend mechanic does not apply.
    10. You can schedule your [Stab] actions with a conditional order. Any consequences or chaos that may result from such conditionals are entirely your faults as I will then interpret them however I want,
    11. Roles will NOT be announced upon death. Nor will players be informed of their remaining HP. We save all that for the game end.
    12. If THREE cycles (day and night) have passed OR five players have been eliminated, sudden death will occur. During the sudden death, no HP will be regenerated.
    13. If THREE cycles (day and night) have passed AND five players have been eliminated, all remaining players lose 1 HP, i.e. just hurry and die.
    14. If amazingly the game goes on for SIX cycles I play a game of Russian roulette with knives to see who dies.

    EXECUTION ORDER
    1. Scheduled [stab] at the end of [night phase].
    2. The results of [Divination] are delivered.
    3. The targets of [Murder] become burnt or beheaded corpses at the end of [Night Phase] if applicable.
    4. The targets of [Assassination] become strangulated corpses at the beginning of the [Day Phase] if applicable.
    5. All players recover 1 HP if applicable.
    6. Scheduled [Stab] at the start of [day phase] if applicable.
    Story
    No story since the initial thread was lost orz. I have no will to write it all over again:cry:

    Roles
    • [King] (3)
    -North King-
    When @Tony's Empire of NUFdom decided to choose a ruler for the Kingdom of random lines, they obviously rolled a dice because there's no other way they would have picked this guy. Paranoia, schizophrenia, ADHD, and delusions are just the start of the list of mental issues this wonderful human being has. If they had a word for it they'd probably call them Chunnibyou too.

    Of course, their madness is also a method. They just happens to be great at forging the signatures of their fellow kings and as such can give orders to their servants without revealing themself. Oh, and they happen to be very skilled with a knife as well, probably from cutting off all their allies' heads.

    If this moron takes over the Kingdom it seems apparent it will collapse in a month, either due to rebellions or whatever power hungry and similarly delusional heir they produce. But it's not like the Empire cares.

    -West King-
    The rich gold mines of the old Western Kingdom have made this the wealthiest of the three 'Kings'. So of course the Empire decided they'd be great as a finance minister, because obviously the person who monopolized all the gold illegally wouldn't skim a bit off the top for themself. That would be immoral.


    The best day of their life was when they heard the North King was killing everyone in the castle and they just happened to be on vacation (to their gold filled swimming pool). Immediately picking up their favorite Sorceress (who cast the spell of gold breathing on them) and greatest guardian (who protected the keys to his bank account) they set off for the North King's castle, sending a letter and a small house of gold to the assassins guild on the way.

    They're only after the kingdoms finances and would probably bankrupt it in a month, but again the empire doesn't really seem to care. Oh, and they have a kid just as greedy as them, though with a slightly smaller swimming pool of gold.

    -East King-
    Because rolling dice was the preferred method of authority granting employed by the empire, it stands to reason they sometimes get lucky. Such as with this brilliant ruler of the Eastern Port cities, the most prosperous and happy of the old Kingdoms. Highly competent, deviously brilliant, and of course a winning personality make up the super gorgeous and wonderful East King.

    They only decided to march on the North Castle for the greater good, at the behest of their people. The evil and ignorant kings of west and north had to go, for the people.

    Of course all of that is a bit irrelevant in the face of their overwhelming vanity which has them preening in front of a mirror 25 hours a day, but still, they are quite skilled when that's not going on. They are wondering, though, how good the crown would look with their best robes, and against the backdrop of a gilded throne.
    • [Murder]
      He can select a player he wants to kill and request the [Sorcerer]s or the [Guardian]s to execute this action. The order will only go to the [Guardian]s if the [Sorcerer]s are both dead. [Murder] may only be activated once during the [Night Phase], and must be used during the first half of the Night. The [Murder] order is annulled at the end of the [Night Phase].
    • [Protect]
      Once per night, the King may order the Guardian to protect another player from [Assassination], but the same target cannot be protected twice in a row. Again, this order must be sent in the first half of the night phase.
    Victory conditions for a [King]: To secure the throne. (Elimination of the other two [King]s and the two [Assassin]s.)
    • [Guardian] (2)
    A pair of unscrupulous orphans who were raised to value only one thing in this world: money, money, and more money. So long as they are being paid, all is right with the world, no matter how many knives they must take to do so. So right now, the conflict between three potential employers is a great opportunity for them to win a wonderful salary in the bidding war they are sure will start soon.

    Their loyalties lie in only one place: with the highest bidder. Which of course means whichever king happens to be alive at the end of this and can offer them a job, castle, and title of nobility. Oh, and the stupid Warlock who wants them dead needs to go as well. They're not sure how they pissed that mage off, but he is getting in the way of their payday.
    • [Guard]
      If at least one [King] and one [Sorcerer] are alive, and they are given a [Protect] order, they can place one other player under protection and prevent assassination from affecting them. The [Guardian] must accept one of the [Protect] orders they receive. They can receive up to 3, one from each king.
    • [Deathblow]
      If both [Sorcerer]s have perished, the [Guardian]s will receive [Murder] orders and can choose whether or not to act upon them. They may accept up to one out of three that they receive.
      The targeted player will die due to beheading by the end of the [Night Phase].
    Victory Conditions for the [Guardian] To guarantee a comfortable job. (Survival of one [King], Elimination of the [Warlock].) If all royalty die but your still alive a special and victory condition will be added.
    • [Assassin] (2)
    A Dark Guild from the Empire of NUFdom specializes in assassinations, murders, and espionage. Led by @Tony's right hand man @Satan, who some say is just @Tony in disguise, this guild will take on any job for money. The only issue: one must make sure to set a maximum number of casualties, because they're notorious for going overboard.

    Unfortunately the Kings of East and West didn't know this when they contacted the Dark Guild to kill the other two kings but themselves, because those assassins decided they should just kill all their kings and their guardians too for good measure. The magic users can stay; they're all planning to kill each other anyway. So, chanting their motto they sneak into the meeting under the patronage of the West and East Kings, preparing their poisoned knives and garrote wires.

    Oops... It seems everyone at the meeting is immune to poison. Well, back to plan A then.
    [Assassination]
    He can assassinate the selected player. [Assassination] may only be activated during the [Night Phase]. The targeted player will become a strangulated corpse at the beginning of the [Day Phase].

    Victory Conditions for the [Assassin] To kill people. Lots of people. (Elimination of all [King]s and [Guardian]s)
    • [Sorcerer] (2)
    In the pursuit of knowledge, strange things happen to people. Such is the case with the obsessive sorcerers of the East and West Kingdoms. All they desire is to study magic, but they have recently learned that there is only one library in the kingdom with the knowledge of insects they seek. And right now a warlock who only likes flowers controls it.

    The solution is obvious, from the perspective of these obsessed researchers: everyone else who touches the books must die. Sharing? Is that tasty? No, only murder can guarantee successful research, and only blood can ensure a consistent budget. Murder and blood through fire. Oh. Right, they're also both pyromaniacs.

    But they both have the same thought process. When it comes to magic: there can only be one.
    • [Sorcery]
      He can choose whether to sorcerously kill one of the players that were selected by [Murder]. [Sorcery] may only be activated during the [Night Phase]. The targeted player will become a burnt corpse by the end of the [Night Phase]. Sorcery can be used on only one player each night, out of the up to three targets received.
    • [Anti-Magic]
      He cannot be killed by [Sorcery]. You can't burn a pyromaniac that easily, you fool. He will know he was targeted, of course, but it will only be a light burn. Maybe it will help him develop a tan?
    Victory conditions for the [Sorcerer] To assure his post. (Elimination of the other [Sorcerer] and the [Warlock].)
    • [Warlock] (1)
    The only person who survived the purge of the forgotten South King, their greatest secret is that they only escaped because the North King thought they were a tree, and that trees couldn't betray them (three days later the North King purged all trees from their castle, but they had left long before that). They are a mage in tune with nature and the dark arts, specializing in deception and information warfare. Like most magic users they have anti-magic of their own, but they can use it on others as well as themselves.

    However, their kind is almost extinct, hunted down by the more violent and dangerous sorcerers that now rule the Kingdom's magic guilds. While they still control the library of magic, they need to get rid of these new sorcerers before they are killed as well. But without any method of killing on their own, they need an ally to help them with that. Fortunately, a great deal of chaos and violent potential has been prepared at this meeting. Seeing their chance, they seize it to take vengeance and ensure a future. Both against the Sorcerers that destroyed their kind, and the guardians who assisted in that destruction of nature.
    • [Murder Spy]
      The [Warlock] will always receive the [Murder] orders.
    • [Divination]
      Once per [Night Phase], you can use a spell to identify the role of one player. The results of [Divination] will be delivered at the end of the the [Night Phase]. The target player will not be informed of their identification.
    • [Spell Shield]
      Every [Night Phase], the [Warlock] can choose one player (including themself) and make them immune to [Sorcery]. However, [Spell Shield] cannot be used if [Divination] was used. Further, [Spell Shield] cannot be used on the same player two nights in a row.
    Victory conditions for the [Warlock] To take revenge for their people. (Elimination of all [Sorcerer]s and [Guardian]s)

    Player list

    1. @Enigma
    2. @Ddraig
    3. @Nyann
    4. @wraith
    5. @Zone Q11
    6. @Fossil
    7. @FourSeasons
    8. @Evil_Ginger
    9. @Tilgarial
    10. @GonZ555

    Other

    • Observers and Ghosts: You don't exist. Keep it that way.
    • Rules: Read the above. If you still have a question after that, you have my permission to ask.
    • Summary: After telling you to read three times, do you really think this is happening?
    • Follow @KR Bot for new games
    • Chaos: Let the Lord of Chaos rule. In other words: the more, the better. :D

     
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  2. Evil_Ginger

    Evil_Ginger 『Lawful Neutral』『Cheese Master』『安德鲁』

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    Stab time, stab time
     
  3. Blitz

    Blitz ⛈️ awakened from the reverie❄️

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    Friends are people who you can trust to polish your knife - @Cypress
    I'll release the roles in a couple minutes
     
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  4. A5G_Reaper

    A5G_Reaper [DCLXVI, sohyee, and iampsyx's cute imouto]

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    :blobcat_knife::blobcat_knife::blobcat_knife::blobcat_knife::blobcat_knife::blobcat_knife::blobcat_knife::blobcat_knife::blobcat_knife::blobcat_knife::blobcat_knife::blobcat_knife::blobcat_knife:
     
  5. Nyann

    Nyann Nyartist

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    .....




    :blobflag:
     
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  6. Blitz

    Blitz ⛈️ awakened from the reverie❄️

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    :blobspearpeek::aww::blobspearpeek::aww:
     
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  7. Blitz

    Blitz ⛈️ awakened from the reverie❄️

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    Roles have been distributed. The game is now offically open. you have 23hrs 56minutes before day 1 ends

    Ophi makes the best knife holder - @Enigma
     
    Last edited: Aug 29, 2019
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  8. Evil_Ginger

    Evil_Ginger 『Lawful Neutral』『Cheese Master』『安德鲁』

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    !visit @Fossil
    !vote end day early
     
  9. FourSeasons

    FourSeasons (..)(・.)(: )(¨)( :)(.・)(..)

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  10. Nyann

    Nyann Nyartist

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    :blobneutral: I don't go "nyanyanyanyan" it's @justabot who does
     
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  11. Blitz

    Blitz ⛈️ awakened from the reverie❄️

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    He told me you're his niece so same thing
     
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  12. Nyann

    Nyann Nyartist

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    ....

    oh @Naruin! You can try putting justabot up for next auction :blobpopcorn:

    Let's see if @Tony bids for justabot :blobspearpeek:
     
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  13. Tilgarial

    Tilgarial [Chaos Tiger] [Paradox] [ded][Houseplant]

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  14. Naruin

    Naruin [Dada's New Employee][ex-NAH owner]

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    ..... that bot is too popular for my auction ^^" (wont be able to cover up the shady business *:sweating_profusely:)

    ahh pls delete this if its not allowed.. :sushi_peak:
     
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  15. Zone Q11

    Zone Q11 『The Gas Mask』『Monochrome Plebeian』

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    Welp. Surely this won't go wrong.
    !visit Meatbun
     
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  16. wraith

    wraith -----------------

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  17. A5G_Reaper

    A5G_Reaper [DCLXVI, sohyee, and iampsyx's cute imouto]

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    If greenger actually won call me
     
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  18. GonZ555

    GonZ555 What i want for christmas is you

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  19. Tilgarial

    Tilgarial [Chaos Tiger] [Paradox] [ded][Houseplant]

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    Owo
     
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  20. GonZ555

    GonZ555 What i want for christmas is you

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    Staby staby~
    :blobhero::blobhero::blobhero::blobspearpeek::blobpeek:
     
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