Intellectually I understand, this is just a personal preference that has absolutely nothing to do with the reality of the world. It's like NTR, that shit happens all the time IRL, doesn't mean I have to enjoy reading it. It's the same as this situation, I just really don't like reading about people ruining things for the rest of the group, brainwashing people into believing the wrong things, and making a conscious effort to ruin things for everyone else. I feel that my unpleasant reading experience could be remedied by simply offing the character that's making things unpleasant, hence my bitching, it has nothing to do with the reality of the situation, it's just my dislike of the author employing this plot device to create conflict. He could easily up the tension by bringing more zombies, or having them war with another group of survivors, or creating any number of disasters. He doesn't need to keep irritating people in the group, it makes for an unpleasant reading experience. I realize he probably won't be around for too long, and the dude's basically got death flags tattooed all over his body, but that doesn't lessen my discomfort as I still have to read about him until his inevitable demise. Do you enjoy hearing him convince the rest of the group to go down the wrong path? I just don't like this plot device, and the reason I dislike Reincarnator is because the author uses it all the time. Yes, I realize that realistically it makes sense that every single human in this dystopian world is a selfish POS, yes I realize that it makes sense that they're always trying to undermine the MC, it's kill or be killed in this world. Doesn't mean I have to enjoy reading it. There are plenty of ways to go about creating an interesting story without having to constantly read about people plotting against the MC. I can take plotting in low doses, but it happens in Reincarnator at literally every. single. step. of the story. The MC is constantly being plotted against, it's exhausting. I understand the logic behind it, but this is a story, not the real world. The story can be written without the constant backstabbing and infighting, and it would make just as much sense. Look at King of the Battlefield, or Terror Infinity, there is plotting and backstabbing, but it isn't constant, the author gives you a break by having other points of conflict and there aren't constant bystanders trying to fuck everything up. You can be given a breather as they go off to finish quests, or fight monsters, or find treasures, or level up, before the story comes back to infighting and backstabbing. You're given a chance to breathe. I am bitching about the author's writing style, not the logic of the world. I worry about the future of Memorize because I am seeing the same trends in writing style, it has nothing to do with the logic of the situation, it is simply the fact that the author is employing plot devices I don't like to tell his story. I like the premise, I like the world, but I don't like some of the ways he's going about creating conflict. There's also only 12 chapters thus far, so obviously speculation on my part is premature as the author hasn't even had time to develop any sort of style yet. This is just guess work on my part given what I've read so far, I'll continue reading, I just don't like the direction it's headed. I'm entitled to my tastes.