The guide to a raid master's monster raids. This is where raid master can copy monster stats to the respective location to start raids. And it provides quick information when leading raids. Eastern Forests: Spoiler Slime Lvl 1 Slime Lord Treant Lvl 5 Southern Plains: Spoiler Water Slime Lvl 1 Western Mountains: Spoiler Giant Ant Lvl 3 Stone Sprite Lvl 1 Northern Dungeons: Spoiler N/A
Participating Hunters: Need Three Players Water Slime Lvl 1Stats HP 30/30 MP 7/7 Skills Tackle: 5 DMG Water Orb: 8 DMG (cost 3 MP) Healing Drizzle: heals 10 HP (cost 4 MP) Slide Away: dodges 1 attack (0 uses) Resistance to Fire and Water attacks Rewards for Defeat: 4 G and 15 EXP Drops: Spring water, Slime gel, Slime core, Stat point, Skill point, Skill Book - Water Orb, Skill Book - Healing Drizzle
Participating Hunters: Need Five Players Giant Ant Lvl 3Stats HP 100/100 STA 25/25 Skills Rending Bite: 12 DMG, causes Bleed effect (target loses 2 HP after every player's turn until target gets healed). Knock Back: 15 DMG, knocks target back and stuns for 1 round. Costs 7 STA. Scuttle Away: dodges any melee attack (2 uses) Rewards for Defeat: 10 G and 20 EXP Drops: Giant Ant Mandible, Piece of Giant Ant Exoskeleton, Stat point, Skill point, Skill Book - Rending Bite, Skill Book - Rending Slash, Skill Book - Knock Back
Participating Hunters: Needs Three Players Stone Sprite Lvl 1Stats HP 25/25 Skills Stone Throw: 3 DMG Collapse: dodges any attack by collapsing into pieces of rocks (2 uses) Rewards for Defeat: 1 G and 10 EXP Drops: x10 stones, Stone Core, Stat point, Skill point, Skill Book - Boulder Toss
Participating Hunters: Need Three Players Slime Lvl 1Stats HP 20/20 MP 5/5 Skills Tackle: 3 DMG Dissolve: 6 DMG (cost 2 MP) Slide Away: dodges 1 attack (2 uses) Rewards for Defeat: 2 G and 10 EXP Drops: Cowhide, Slime gel, Slime core, Stat point, Skill Book - Dissolve, Skill Book - Tackle