Here is a list of all known items and materials as well as how to acquire them and what are they known to be used for. If you don't know what's going on here, then you definitely haven't signed up. If you're interested, go to this link: Monster Slayer
Bronze Dagger ATK: +0.5 DMG DEF: None Type: Main-Hand; Off-Hand Stat Bonuses: None Skill Bonuses: None Description: A small piece of bronze fashioned with a sharp tip and sharpened edges. Restrictions: None Methods of Acquirement: Dropped by Bronze Geckos;
Bronze Sword ATK: +1.5 DMG DEF: None Type: Main-Hand; Off-Hand (if player has Dual-Wield) Stat Bonuses: None Skill Bonuses: None Description: A decent piece of bronze fashioned with a sharp tip and sharpened edges. Restrictions: STR: 2 Methods of Acquirement: Dropped by Bronze Geckos;
Bronze Chestplate ATK: None DEF: -1.5 DMG Type: Chest Stat Bonuses: None Skill Bonuses: None Restrictions: CON: 2 Description: A sizable piece of bronze hammered into a chestplate. Methods of Acquirement: Dropped by Bronze Geckos;
Bronze Boots ATK: None DEF: None Type: Feet Stat Bonuses: DEX: +1 Skill Bonuses: None Restrictions: None Description: A small piece of bronze hammered to fit a person’s feet. Methods of Acquirement: Dropped by Bronze Geckos;
Bronze Gauntlets ATK: +0.5 DMG DEF: -0.5 DMG Type: Left Wrist; Right Wrist Stat Bonuses: None Skill Bonuses: None Restrictions: None Description: A small piece of bronze hammered to fit a person’s hands. Methods of Acquirement: Dropped by Bronze Geckos;
Magic Dust Type: Consummable; Material Description: Dust imbued with residue magic. Known Uses: Grants consumer some Earth affinity. Roll 1d3 to unlock Beginner Dust Manipulation in "Other Stats" where 3 is success. Must be identified first. For feeding pets magic dust, owners roll 1d10 to see what happens --> 1-3: pet dies due to element incompatibility (even if pet's element is Earth), 4-6: pet dies due to element incompatibility (if pet's element is Earth, its MP increases by 1), 7-9: pet gains MP increase by 2, 10: pet gains Earth element affinity and HP increases by 3. Further rolls that are 10 just increases HP by 3. Risk of death disappears when magic dust has been identified first. Known Side-Effects: If consumed without identifying first, user rolls 1d10 roll where 1-5 results in explosive diarrhea. Methods of Acquirement: Drops from Dust Geckos;
Yellow Gem Type: Gem; Material Description: A stone with magical properties pertaining to the Earth element. Many blacksmiths have used such stones to enhance their equipment. Known Uses: Boosts equipment (armor, accessory, or weapon) by granting user's extra 10 HP. Cannot be stacked on the same equipment. Known Side-Effects: Dangerous when consumed, can cause internal bleeding. Methods of Acquirement: Drops from Dust Geckos;