Myers Briggs MBTI Personality Test

Discussion in 'General Chat' started by tocos10, Dec 1, 2015.

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Personality

  1. INTJ

    28 vote(s)
    12.8%
  2. INTP

    60 vote(s)
    27.5%
  3. ENTJ

    4 vote(s)
    1.8%
  4. ENTP

    10 vote(s)
    4.6%
  5. INFJ

    11 vote(s)
    5.0%
  6. INFP

    42 vote(s)
    19.3%
  7. ENFJ

    2 vote(s)
    0.9%
  8. ENFP

    7 vote(s)
    3.2%
  9. ISTJ

    9 vote(s)
    4.1%
  10. ISFJ

    3 vote(s)
    1.4%
  11. ESTJ

    0 vote(s)
    0.0%
  12. ESFJ

    2 vote(s)
    0.9%
  13. ISTP

    21 vote(s)
    9.6%
  14. ISFP

    14 vote(s)
    6.4%
  15. ESTP

    2 vote(s)
    0.9%
  16. ESFP

    3 vote(s)
    1.4%
  1. forecast

    forecast [Batoto Veteran] [sakurahana veteran]

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  2. thechaptermonster

    thechaptermonster Well-Known Member

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    Me? I'm a DICK
     
  3. doomeye1337

    doomeye1337 /人◕ ‿‿ ◕人\ Incubator, the messenger of magic~

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    As much as i agree that these tests are not reliable, I have taken it 3 times with years in between and I am still intj, with only the instability changing much. Might not be useful for a lot of people, but for those like me, might be useful. Also I browsed the other personalities, and none of them match. There might be one or two elements that are similar, but no matches. also the test is culturally blind, But yea, it is not real science, but imo can still be useful. if it is not useful for you, no need to disparage it 100% :)
     
  4. Westeller

    Westeller Smokin' Sexy Style!! Staff Member

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    @Arcturus, I took your test thing. How did you manage to get that merged into this thread?

    True Neutral Elf Bard/Wizard (2nd/1st Level)


    Ability Scores:
    Strength- 12
    Dexterity- 12
    Constitution- 11
    Intelligence- 13
    Wisdom- 8
    Charisma- 12

    Alignment:
    True Neutral- A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment when it represents apathy, indifference, and a lack of conviction.

    Race:
    Elves are known for their poetry, song, and magical arts, but when danger threatens they show great skill with weapons and strategy. Elves can live to be over 700 years old and, by human standards, are slow to make friends and enemies, and even slower to forget them. Elves are slim and stand 4.5 to 5.5 feet tall. They have no facial or body hair, prefer comfortable clothes, and possess unearthly grace. Many others races find them hauntingly beautiful.

    Primary Class:
    Bards- Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.

    Secondary Class:
    Wizards- Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.
     
  5. lovelyxday

    lovelyxday Well-Known Member

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    ENTP! It looks like there's lots of introverts on NUF >.<
    I was in between for a lot of the categories, except I/E
     
  6. mir

    mir Well-Known Member

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    I've taken it so many times, I don't want to take it again.
    IN(T/F)P

    Oh hey \o another one
     
    Last edited: Nov 12, 2016
  7. Crow Slaying Vanir-san

    Crow Slaying Vanir-san Well-Known Member

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    As also an Anthropology student, we usually categorize tests like these "weird", which stands for tests designed for "Western, Educated, Industrialized, Rich, and Democratic" culture. Such tests are categorized for specific cultural settings, and when considering global topics such as personality, we don't validate them very much. So personally, I don't accept these tests.

    On the side note, according to my Psychology professor and textbook, not a single personality tests has enough empirical data to support its worth or benefit, and since such tests raise ethical questions, we take personality tests with a big chunk of salt (in fact, there is only "theories" on personality and no concrete fact so far, and according to history in anthropology, theories not properly based on empirical data tends to cause baseless social discrimination).
     
    Last edited: Nov 12, 2016
  8. sinyueliang

    sinyueliang 『World Traveller』『Demon Slayer』『Hinokami』

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    INTP-T, I normally go between INTP and INFP - though I do get INTP slightly more often.
     
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  9. Arcturus

    Arcturus Cat, Hidden Sith Lord

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    Some silly person merged them since they had Myers Briggs overlap
     
  10. ninish

    ninish ✿Fujoshi✿ [#224~] [Dʀᴀɢᴏɴɪsᴛ] [Lᴜʀᴋᴇʀ Lᴇᴇᴄʜ]

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    @Potato, I finally managed to take it :D

    I'm INFP... of course. the one personality with high idealism but the most perfectly lacking in coping with reality and life skills... with a 91% turbulence... it's a miracle my plain hasn't crashed yet... (´△`)
     
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  11. Chinese MC

    Chinese MC I won't stab you~

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    INTP

    I am essentially you but dead inside
     
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  12. ninish

    ninish ✿Fujoshi✿ [#224~] [Dʀᴀɢᴏɴɪsᴛ] [Lᴜʀᴋᴇʀ Lᴇᴇᴄʜ]

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    ((´д`)) ouch
     
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  13. Chinese MC

    Chinese MC I won't stab you~

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    It is gonna happen ninish, then you will become an intp just like me
     
  14. Lithit

    Lithit Desu~'s Little Griffin

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    I'm basically both of you combined with a little of the good and all of the bad. INF/TP hybrid (T_T)
     
  15. Chinese MC

    Chinese MC I won't stab you~

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    Commit to one.
     
  16. Lithit

    Lithit Desu~'s Little Griffin

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    One does not simply 'commit to one' *insert meme, because i'm too lazy to use meme generator*
     
  17. The great metalunicorn

    The great metalunicorn [Blood Countess][Glue Overlord][Big Sister][War]

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    Debater, and or architect it switches from test to test...
     
  18. muuni

    muuni Well-Known Member

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    It always surprises me how many INFP I come across when its the rarest type. Perhaps I just choose hobbies saturated with them since I am one.:p
     
  19. Lithit

    Lithit Desu~'s Little Griffin

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    NUF is just the kind of place you would find INFPs
    Second to INTPs and a few others in the T family, they also tend to be the most engrossed in books and reading
     
  20. holyshin

    holyshin Moderator

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    Good (0) made me laugh.

    You Are A:


    Chaotic Evil Human Rogue (2nd Level)


    Ability Scores:
    Strength- 13
    Dexterity- 14
    Constitution- 13
    Intelligence- 14
    Wisdom- 14
    Charisma- 14

    Alignment:
    Chaotic Evil- A chaotic evil character does whatever his greed, hatred, and lust for destruction drive him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If he is simply out for whatever he can get, he is ruthless and brutal. If he is committed to the spread of evil and chaos, he is even worse. Thankfully, his plans are haphazard, and any groups he joins or forms are poorly organized. Typically, chaotic evil people can be made to work together only by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him. Chaotic evil is sometimes called demonic because demons are the epitome of chaotic evil. Chaotic evil is the best alignment you can be because combines self-interest and pure freedom. However, chaotic evil can be a dangerous alignment because it represents the destruction not only of beauty and life but also of the order on which beauty and life depend.

    Race:
    Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

    Class:
    Rogues- Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don't want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a sneak attack can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and sneak attacks. In addition, while not capable of casting spells on their own, a rogue can sometimes 'fake it' well enough to cast spells from scrolls, activate wands, and use just about any other magic item.

    Detailed Results:

    Alignment:
    Lawful Good ----- X (1)
    Neutral Good ---- XXXXXXXXXXXXX (13)
    Chaotic Good ---- XXXXXXXXXXXXXX (14)
    Lawful Neutral -- XXXXXXXXXXXX (12)
    True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXXX (24)
    Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXXXX (25)
    Lawful Evil ----- XXXXXXXXXXXXXXXXXX (18)
    Neutral Evil ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (30)
    Chaotic Evil ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (31)

    Law & Chaos:
    Law ----- X (1)
    Neutral - XXXXXXXXXXXXX (13)
    Chaos --- XXXXXXXXXXXXXX (14)

    Good & Evil:
    Good ---- (0)
    Neutral - XXXXXXXXXXX (11)
    Evil ---- XXXXXXXXXXXXXXXXX (17)

    Race:
    Human ---- XXXXXXXXXXXXXX (14)
    Dwarf ---- XXXXXXXX (8)
    Elf ------ XXXXXXXXXXXXXX (14)
    Gnome ---- XXXX (4)
    Halfling - XXXXXX (6)
    Half-Elf - XXXXXXXXXXXX (12)
    Half-Orc - XXXXXX (6)

    Class:
    Barbarian - XXXXXXXXXX (10)
    Bard ------ XXXXXXXXXXXXXX (14)
    Cleric ---- XXXXXX (6)
    Druid ----- XXXXXXXX (8)
    Fighter --- XXXXXXXXXX (10)
    Monk ------ XXXXXX (6)
    Paladin --- XXXX (4)
    Ranger ---- XXXXXXXX (8)
    Rogue ----- XXXXXXXXXXXXXXXXXX (18)
    Sorcerer -- XXXXXXXXXXXXXX (14)
    Wizard ---- XXXXXXXXXXXX (12)