Mini-Game The Zombie Horde - Zombie Archives

Discussion in 'Community Games' started by Zero300, Jun 2, 2019.

  1. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    This is supplement information for the game - The Zombie Horde - Dice-Rolling Game,

    The Zombie Archives is a book containing all zombies and Mutators known to man. Zombies combine together to form a mutated variation with special abilities. Out of all the zombies used, only one Mutator is formed.

    Mutators are like Heroes. It's template is similar to that of a Hero's character template. A Mutator's equipment can be looted. Each piece of equipment will add to the number of Hit Points that the Mutator has.

    Hit Points is basically the number of zombies used to make the Mutator. For instance, if 10 of each zombie type combined together for a total of 50 zombies, then the Mutator will come out with 50 HP.

    Power Level determines how strong a Mutator is when combating Heroes and warriors. Judging by the zombie types that formed it, the Mutator can roll a 1d5 each day to automatically wipe clean of all warriors corresponding to that number. For instance, if the Mutator rolled a 3, then every General's Fire Mages lose their lives. If the Mutator was not formed by zombie type #3, then it counts as a dud and everyone's Fire Mages are safe that day. Mutators, unlike Heroes, can fight any Hero regardless of what their zombie types were or what warrior types make up the Heroes.

    Each Mutator has its own special ability which it would use once every three days. This means that during the week-long event, the Mtutator would use its ability twice.

    List of Zombies
    1. Normal Zombie
    2. Runner Zombie
    3. Spewer Zombie
    4. Erupter Zombie
    5. Abominations
    List of Mutators
    1. Rager Zombie
     
    Last edited: Jun 2, 2019
  2. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Rager Zombie
    [​IMG]
    Type: Physical
    Gender: N/A
    Equipment:
    • Head -
    • Chest -
    • Arms -
    • Main Hand -
    • Off Hand -
    • Legs -
    • Feet -
    • Accessory #1 -
    • Accessory #2 -
    Hit Points: 900 HP (200 Normals, 400 Runners, 300 Abominations)
    Power Level: 1, 2, 5 (roll 1d5 where 1, 2, 5 were the choices for each day's warrior massacre)
    Special Ability: HP Boost (boosts HP by 50)
     
    Last edited: Jun 2, 2019