This will be my first time writing this genre/theme? I honestly don't know what not to do. My primary objective is to first write the background stories of my side villains, because my main characters are (anti?) villains waging war against the players. Guild versus guilds; a guild wars. It's a story where it shows the conflict between reality and gaming, the blurred line between good and bad, and the decision to side with the players or natives of the virtual world. Yes, they are trapped in the game, because it would make decisions carry more weight including the progression of their characters goal. There are no overpowering characters, since steamrolling everything would lessen the gravity of the situation.