You're Courting Death Interactive Fiction & Text Game

Discussion in 'Community Fictions' started by sakamoto, Jul 7, 2016.

?

How granular/simple do you want the fight to be?

  1. Very - you want to select you own action for each steps, will use HP/MP, action+stat+random factor

    24 vote(s)
    24.2%
  2. Moderate - choose a strategy from some 3 to 4 choices, choice+stat+random factor

    61 vote(s)
    61.6%
  3. None - all fight will be automatically resolved, most of the time using, stat+random factor

    14 vote(s)
    14.1%
  1. NZPIEFACE

    NZPIEFACE Leecher

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    Random character generator......

    Did you forget about it?
     
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  2. Nom de Plume

    Nom de Plume [Shio’s Disciple] [True Villain] [Equip: Gunblade] Novel Updates Staff

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    ...currently procrastinating by procrastinating my other thread (Halloween contest).....
     
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  3. NZPIEFACE

    NZPIEFACE Leecher

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    :|
     
  4. Nom de Plume

    Nom de Plume [Shio’s Disciple] [True Villain] [Equip: Gunblade] Novel Updates Staff

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    ...

    I sleep now. Work in 7 hours. So I need to be awake in 6. The seven pm tabs from the contest I have open will have to wait.
     
  5. NZPIEFACE

    NZPIEFACE Leecher

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    :O
     
  6. sakamoto

    sakamoto Well-Known Member

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    Hi, some progress updates on my coding, not the story itself, hopefully more frequent updates from now onward since I think I have completed the barebone components of my new sites.

    Link here: https://lipur.herokuapp.com/g/you-are-courting-death/yacd-arrival/play
    Comments and additional nodes here: https://lipur.herokuapp.com/g/you-are-courting-death

    Overall, the logic is still very basic, that's the part that is still in pretty much ongoing.

    I tested the site only on chrome and firefox. Old IE users, I apologize in advance, but I didn't have time to check for IE. Sorry!

    Anyhow, feedbacks and bug reports are very much welcomed.

    If anyone does try creating the game yourself on the site, do let me know what you think about the overall things. I haven't created the tutorial yet.

    Basic guide:
    1. Consider the next 3 months as turbulence period, i.e. databases might become corrupted etc, so, things might be lost, but I really hope you guys could try creating a few things on it, so that I could iron out all the bugs and stuff.
    2. The sites doesn't require login to play, but it does require login to save progress and for creating your own text adventure
    3. Game is structured with characters>passages>arcs>games
    4. You can quickly create all components in /beta at https://lipur.herokuapp.com/beta
    5. I am not really sure yet to move forward, but as for now, all components are re-usable by everyone else
    6. If you mark components as private, nobody else can see it, i.e. should be changed to public when ready
    7. You first need to add arcs to the games, and add passages to arcs, before you can navigate to individual arcs within games, and passages within arcs
    8. Passages & comments are using markdown language, **bold** will become bold, and *em* becomes em
    9. You can also utilize character auto render; e.g. $character-title.name become Yun Tian
    Thanks in advance for your feedback, interests and well wishes. Again, I do hope to continue doing this site and completing my very own adventure game. Looking forward for your thoughts.
     
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  7. sakamoto

    sakamoto Well-Known Member

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    I might be able to create some generic random character generator later, (in the next 6 months) ;)

    Haha, if you have sometime, please do checkout my new site :p
     
  8. NZPIEFACE

    NZPIEFACE Leecher

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    Oh, it's good to see that you've made progress :D
     
  9. Ophious

    Ophious Pathfinder kinda fun

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    Well that was interesting
    Good luck with creating the rest!
     
  10. yuusiren

    yuusiren Well-Known Member

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    This reminds me of visual novels.
     
  11. NZPIEFACE

    NZPIEFACE Leecher

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    It does?

    @Arbiten update plz?
     
  12. Arbiten

    Arbiten ✯The Protagonist✯

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    I've posted some updates in the original thread. I've switched to using the ASP .NET framework and am currently creating it online. I've finished login/registration and birthing screen. Moving on to the actual game now.

    My house is getting renovated at the moment, so I'm using a garden table to hold my monitors since my units have been removed. This makes it a little difficult to code, but I'll fit some in today.

    We'll start off with a simple system. Basic weapons, armor and magic. The game will then "evolve" as we go along. This will let you play whilst I'm developing it. Since the birthing screen is done, I'm just designing the control panel and some world functions and the it's live.
     
  13. NZPIEFACE

    NZPIEFACE Leecher

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    I just realized this isn't your thread
     
  14. HELLiCOPter

    HELLiCOPter Well-Known Member

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    Interesting...
     
  15. Deleted member 41274

    Deleted member 41274 Guest

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    What's happening in here? I thought it's going to be an interactive game with courting cute people called @Death ? and @Cheese
     
  16. Kuronairo

    Kuronairo Well-Known Member

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    so is this dead or not ?
     
  17. NZPIEFACE

    NZPIEFACE Leecher

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    ded
     
  18. Kuronairo

    Kuronairo Well-Known Member

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    Rip , I liked this project
     
  19. NZPIEFACE

    NZPIEFACE Leecher

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    Me too
     
  20. Dat_Karma

    Dat_Karma Still Here

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