Name: Rhea Job: collector Skill Tree: Offensive magical Level: 0 (0/10) Rank: 0 HP: 10 MP: 10 ATK: 5+ 3 (this comes from your equipment) = [Total ATK] DEF: 4 AGI: 5 INT: 6 WIS: 5 Attack Element: None. Elemental Weakness: None. Elemental Resistance: None. Skills: - Thunder(Level 0)
Hm... I wonder if people are doing this on purpose? You can't have this skill as it is a Tier 5 Skill. If you want to start with Offensive Physical, then you can only choose between Thunder and Fireball.
You still need to assign your two bonus stat points. If you don't want any skills, I guess I'll just assign you to a random skill tree for the sake of filling out the database. You need to assign your two bonus stat points.
You have 2 stat points to distribute as you see fit. And the elemental weakness/resistance starts as None by default. Certain equipment can change that.
I'm sorry I didn't get it. I assigned the points from the die roll. What other sta points do I need to assign and from where?
Uhn... It's like... They're bonus points. Everyone has 2 bonus points at lv 0. You can assign them at any stat, for example... Your current stat spread is: ATK: 5 + 3 = 8 DEF: 4 AGI: 5 INT: 4 WIS: 5 You could assign the 2 points in any of the 5 stats... Like this for example: ATK: 7 + 3 = 10 DEF: 4 AGI: 5 INT: 4 WIS: 5 Or maybe something like this: ATK: 5 + 3 = 8 DEF: 4 AGI: 6 INT: 5 WIS: 5 Or well... Any other way you want, you just need to assign those 2 points somewhere.
Name: @Shiki Job: Crafter Skill Tree: Offensive Physical Level: 0 (0/10) Rank: 0 HP: 10 MP: 10 ATK: 5 + 3 = 8 DEF: 5 AGI: 8 INT: 1 WIS: 2 Attack Element: None. Elemental Weakness: None. Elemental Resistance: None. Skills: - Precision Shot (Level 0) (4 MP) Inventory: (0/10) - (You would usually list all consumables you're carrying here. But you currently have none) - - - - - - - - - Equipment: Main Hand: Plank (+3 ATK) Off Hand: Head: Body: Hands: Feet:
Not bad Name: Sol Job: Collector Level: 0 (0/10) Rank: 1 HP: 30 MP: 30 ATK: 5+ 3 = 8 DEF: 3 + 9 = 12 AGI: 9 + 20 = 29 INT: 2 WIS: 7 - 2 = 5 Attack Element: None. Elemental Weakness: None. Elemental Resistance: None. Skill Tree: Defensive Magical Skills: - Seal Lv3: Spell that seals a target of your choice, making it unable to use and unaffected by all attacks/skills/effects (A sealed ally can still use Items though). Lasts 4 turns. Mana cost 7. - Barrier LV3: Reduces the damage that an ally takes by 5. Lasts 3 turns (doesn't stack). Mana cost 10. - Beacon Lv3 Choose an Ally. All enemy attacks/skills will target said ally. Reduce the damage said ally takes by 3. Lasts 3 turns (doesn't stack). Equipment: Main Hand: Copper Sword (T0) (+3 ATK, +4 AGI) Off Hand: Copper Shield (T1) (+6 AGI) Head: Copper Helm (T1) (+3 AGI) Body: Copper Armor (T1) (+3 DEF, +3 AGI, -2 WIS) Hands: Copper Gauntlets (T2) (+4 AGI) Feet: Copper Boots (T1) (+3 DEF) Full Set Bonus: +3 DEF Inventory: (0/10) - Tin Axe (T1) (+7 ATK) - - - - - - - - - - @Zone Q11 I'm on my phone currently. Is this fine?