Mini RPG Monster Raider - Book of Skills

Discussion in 'Roleplaying Games' started by Zero300, Sep 21, 2018.

  1. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Crippling Kick
    [​IMG]

    Type: Physical/Debuff Action
    Rank: Tier 2
    Arms: Body
    Target: Enemy
    Description: Launches a quick, low kick that deals unblockable (physical blocks) and unavoidable damage and crippling the enemy, preventing him or her from moving for a round. (Costs 30 STA)
    Starting Ability: 100 damage to enemy
    Class Restriction: None
    Stat Restriction: Requires 30 STR and 30 DEX

    Cannot be Evolved
     
    Last edited: Nov 5, 2018
  2. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Hit Harder
    upload_2018-10-19_3-3-41.jpeg

    Type: Counter Reaction
    Rank: Tier 3
    Arms: Body/Any Melee Weapon
    Target: Enemy
    Description: Leans into an melee attack, taking double damage, but also dealing triple the original damage taken back as unavoidable damage. (Costs 50 STA)
    Starting Ability: Takes double damage in order to deal triple the amount of what the original damage taken would be.
    Class Restriction: All Warriors, and corresponding evolved classes only.

    Cannot be Evolved
     
  3. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Stunning Tri-Shot
    upload_2018-10-19_3-12-37.jpeg

    Type: Physical Action
    Rank: Tier 2
    Arms: Ranged Weapon
    Target: Up to Three Enemies
    Description: Slings 3 unblockable bludgeoning ammunition towards up to three targets. Targets must roll 1d3 for each ammunition that hits him or her (3 success, 1-2 fail). Targets that fail get instant-stunned for a round. (Costs 35 STA)
    Starting Ability: Chance to stun up to three enemies
    Class Restriction: All Rangers, and corresponding evolved classes only.
    Weapon Restriction: Bludgeoning-type ammo

    Cannot be Evolved
     

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  4. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Controlled Projectile
    [​IMG]

    Type: Magical/Physical Action
    Rank: Tier 3
    Arms/Element: Ranged Weapon/Normal
    Target: Enemy
    Description: Shoots an unblockable and unavoidable shot, as it curves around obstacles and deals damage. (Costs 40 MP)
    Starting Ability: (3d3+DEX+INT.) damage done to enemy
    Class Restriction: All Necromancers, Hunters, Assassins, Vanquishers, and all corresponding evolved classes only.
    Skill Restriction: Ranged Attack

    Can be Evolved - Use 2 upgrade points to add extra 3d3 and upgrading rank to next tier. Add 10 MP to cost.
     
  5. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Heightened Reflexes
    [​IMG]

    Type: Passive
    Rank: Tier 3
    Arms: Body
    Target: Self
    Description: If an attack comes from the same source on the same round, the dodge reaction is invoked once more without a cost if the dodge reaction was used for one of their preceding attacks.
    Starting Ability: Allows for a second dodge
    Class Restriction: None
    Skill Restriction: Requires Dodge skill
    Stat Restriction: DEX must be at least 300

    Cannot be Evolved
     
    Last edited: Nov 5, 2018
  6. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Mirage
    upload_2018-10-19_3-26-38.jpeg

    Type: Support Action
    Rank: Tier 2
    Element: Light
    Target: Self
    Description: Creates 2 more images of yourself, making an enemy roll a d3 when attacking you. On a 3 they hit you, but on a 1 or 2 they hit a clone, making it dissipate. When a clone disappears, the dice drops down to a d2 and they hit you on a 2. Casting mirage again will just generate up to 2 images. Multiple attacks from an enemy in one turn will target the same image/body. (Costs 50 MP)
    Starting Ability: Creates 2 images of yourself.
    Class Restriction: For Clerics, Illusionists, Thieves, and Assassins, and corresponding evolved classes only.

    Special Note: For dark races/classes, Mirage will stay the same. The effects will be the same.

    Can be Evolved - Use 2 upgrade points to add extra clone and upgrading rank to next tier. Add 10 MP to cost.
     
    Last edited: Nov 5, 2018
  7. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Guardian Spirit
    upload_2018-10-19_3-28-9.jpeg

    Type: Counter Reaction
    Rank: Tier 5
    Element: Spirit
    Target: Self
    Description: Summons a spirit to defend an ally from an attack if the enemy level is higher by 6-8 levels. If the level is higher by 3-5 levels, then it reflects half damage back. Otherwise, all damage is reflected back. (Costs 100 MP)
    Starting Ability: Summons spirit to block or reflect
    Class Restriction: Priests, Shamans, Druids, Beastmasters, and Spirit Mages, and corresponding evolved classes only.

    Special Note: For dark races/classes, Guardian Spirit will stay the same. The effects will be the same.

    Cannot be Evolved
     
    Last edited: Nov 5, 2018
  8. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Minor Possession
    upload_2018-10-19_3-32-4.jpeg

    Type: Magical Action
    Rank: Tier 4
    Element: Spirit
    Target: Self
    Description: Allows a dead ally’s soul to possess the user and enables him or her to use one of the dead ally’s skills. Can only be used once per battle. (Costs 80 MP)
    Starting Ability: Use a dead ally’s skill through possession.
    Class Restriction: All Necromancers, Shamans, Spirit Mages, and all corresponding evolved classes only.

    Cannot be Evolved
     
  9. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Crusader’s Strike
    [​IMG]

    Type: Magical/Physical Action
    Rank: Tier 2
    Arms/Element: Any Melee Weapon/Light
    Target: Enemy, Self
    Description: An unblockable attack that deals damage and heals user for half of the damage. (Costs 25 STA and 25 MP)
    Starting Ability: (2d4+STR+INT) damage done to enemy, and heal for half.
    Class Restriction: All Paladins, Templars, and corresponding evolved classes only.

    Can be Evolved - Use 2 upgrade points to add extra 2d4 and upgrading rank to next tier. Add 10 STA and 10 MP to cost.
     
  10. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Righteous Shield
    upload_2018-10-19_3-40-44.jpeg

    Type: Block Reaction
    Arms: Shield/Maduvu
    Rank: Tier 3
    Target: Ally
    Description: Jumps in front of an ally within melee range, blocking damage and taking the rest of the unblocked damage - if any - to his or her own HP. (Costs 40 STA)
    Starting Ability: (3d2+STR+CON) damage blocked and takes the rest of the damage
    Class Restriction: All Paladins, Templars, and corresponding evolved classes only.
    Armor Restriction: Must use Shield/Maduvu as Off-Hand

    Can be Evolved - Use 2 upgrade points to add extra 3d2 and upgrading rank to next tier. Add 10 STA to cost.
     
  11. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Secret Truth
    upload_2018-10-19_3-42-32.jpeg

    Type: Mental Action
    Element: Void
    Rank: Tier 4
    Target: Enemy
    Description: Points at an enemy. That enemy must tell the truth about something private, inducing laughter from nearby allies. Once the enemy finishes speaking, uncontrollable shame fills him or her, provoking him to attack the nearest laughing ally with his or her strongest attack. The ally being attacked cannot block or dodge. (Costs 90 MP)
    Starting Ability: Cause Enemy to tell a secret and the shame provokes him or her to attack the nearest ally.
    Class Restriction: All Priests, Paladins, Anti-Paladins, Templars, and Spirit Mages, and corresponding evolved classes only.

    Special Note: For dark races/classes, Secret Truth will stay the same. The effects will be the same.

    Cannot be Evolved
     
    Last edited: Nov 5, 2018
  12. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Swiftness
    upload_2018-10-19_3-44-5.jpeg

    Type: Buff Action
    Rank: Tier 1
    Element: Wind
    Target: Ally
    Description: Grants ally DEX equal to 10% of user’s DEX for one round. (Costs 25 MP)
    Starting Ability: Increases an ally’s DEX.
    Class Restriction: All Wind Mages, and corresponding evolved classes only.

    Can be Evolved - Use 1 upgrade point to add extra 10% and upgrading rank to the next tier. Add 10 MP to cost.
     
  13. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Flurry of Blows
    upload_2018-10-21_15-3-59.jpeg

    Type: Physical Action
    Rank: Tier 2
    Arms: Body
    Target: Enemy
    Description: Attack an enemy 1+1d4 times with your fists, the first attack does full damage, and each attack after deals half damage of previous. (Costs 30 STA)
    Starting Ability: (2d2+STR+DEX) damage in first strike. Half in next and half again after that and so on.
    Class Restriction: None

    Can be Evolved - Use 1 upgrade point to add extra 2d2 and upgrading rank to next tier. Add 10 STA to cost.
     
    Last edited: Nov 5, 2018
  14. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Grab
    [​IMG]

    Type: Physical/Debuff Action
    Rank: Tier 2
    Arms: Body
    Target: Enemy
    Description: Grabs an enemy, making him unable to move away for 1 round, and any attacks against the enemy deal double damage. Unblockable. Target must roll 1d10 (7-10 success, 1-6 fail). (Costs 30 STA)
    Starting Ability: Grabs enemy for 1 round, trapping him or her.
    Class Restriction: All Warriors, Rangers, and corresponding evolved classes only.
    Stat Restriction: Requires 80 STR and 80 DEX

    Cannot be Evolved
     
    Last edited: Nov 3, 2018
  15. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Plant Growth
    upload_2018-10-21_15-30-19.jpeg

    Type: Debuff Action
    Rank: Tier 2
    Element: Earth/Nature
    Target: Enemies
    Description: Enemies take 2 turns to reach or leave melee range. Lasts for 2 rounds. (Costs 50 MP)
    Starting Ability: Slows down enemy movements.
    Class Restriction: All Mages, Rangers, and corresponding evolved classes only.

    Cannot be Evolved
     
  16. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Vacuum Pull
    [​IMG]

    Type: Support Action
    Rank: Tier 1
    Element: Wind
    Target: Enemy
    Description: An enemy is forced into melee range by a suction of wind and can't leave melee range for 1 turn. (Costs 60 MP)
    Starting Ability: Forces an enemy to come into melee range of the caster.
    Class Restriction: All Mages, and corresponding evolved classes only.

    Cannot be Evolved
     
  17. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Elemental Bless
    [​IMG]
    Type: Buff Action
    Rank: Tier 3
    Element: Elemental
    Target: Ally
    Description: Magical spell that imbues weapon or ally with elemental power, giving blessed weapon or ally extra damage on the next attack. Roll a 1d4 to determine which element the bless gives. 1 = Fire(STR, Burning status), 2 = Water(INT, Freezing status), 3 = Wind(DEX, Bleeding status), 4 = Earth(CON, Poisoning status). Uses caster's stats to do extra damage. In addition, each respective Stat will be used for each status. So, 200 STR = 200 Burning status per 1d4 rounds. Damage done will count towards target's and caster's DMG Output score. Blesses from different players stack, however blesses from the same player does not. (Costs 70 MP)
    Starting Ability: (3d2 + (STR or INT or DEX or CON)) extra DMG
    Class Restriction: All Elementalists, and corresponding evolved classes only

    Can be Evolved - Use 2 upgrade point to add extra 3d2 and upgrading rank to the next tier. Add 10 MP to cost.
     
    Last edited: Nov 8, 2018
  18. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Elemental Bolt
    [​IMG]

    Type: Magical Action
    Rank: Tier 4
    Element: Elemental
    Target: Up to 4 Enemies
    Description: Conjures 4 elemental projectiles and fires them at up to 4 different enemies. (Costs 120 MP)
    Starting Ability: Fire: (1d2 + STR), Water: (1d2 + INT), Wind: (1d2 + DEX), Earth: (1d2 + CON) damage done to enemy/enemies.
    Class Restriction: All Elementalists, and corresponding evolved classes only.
    Special: Each element damage is increased separately.

    Can be Evolved - Use 4 upgrade point to add extra 1d2 for each projectile and upgrading rank to next tier. Add 20 MP to cost.
     
  19. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Elemental Shield
    [​IMG]

    Type: Block Reaction
    Rank: Tier 2
    Element: Elemental
    Target: Self, Ally
    Description: Taking element-infused mana and form a barrier-like shield before either the user or the user's ally, protecting him or her from a magical attack from an enemy whose level is higher by up to 5 levels. (Costs 50 MP)
    Starting Ability: Blocks one magical attack.
    Class Restriction: All Elementalists, and corresponding evolved classes only.

    Cannot be Evolved
     
  20. Zero300

    Zero300 『Mask Maker』『Kamen Rider Khaos』『Demon Immortal』

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    Blood Drain
    upload_2018-10-26_18-13-24.jpeg

    Type: Magical Action
    Rank: Tier 3
    Element: Blood
    Target: Enemy, Self
    Description: An attack that deals damage to all wounded enemies and heals user for half of the damage. (Costs 100 MP)
    Starting Ability: (3d2+INT) damage done to enemies, and heal for half.
    Race Restriction: For Bloodsuckers, Blood Elves, Blood Dwarves, Blood Skeletons, and corresponding evolved races
    OR​
    Class Restriction: For Blood Mages, Blood Necromancers, Blood Priests, and corresponding evolved classes

    Can be Evolved - Use 2 upgrade points to add extra 3d2 and upgrading rank to next tier. Add 20 MP to cost.